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Lagoonaria (Military RP)

Started by Tao Atlas, September 24, 2007, 06:36:29 AM

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Tao Atlas

[size=9]~Lagoonaria~

=============
Title; Zero Limit
Short For; XZRA-XGP--XGC-054
Classification; Grappler Ship
Modified For; Custom

Physical Specs;
Number Of Decks; 1
Overall Hieght; 152.15 Meters
Overall Width; 342.05 Meters
Overall Depth; 242.15 Meters
Maximum Speed;(On a planet surface) 7536.72 MPH MPH
Maximum Speed;(In space) 11205.56 MPH
Maximum Speed;(Underwater) 6246.23 MPH
Operational Statistics;
Made to be the brute force of the Lagoonarian Fleet, the Zero Limit is based partially off the original design of such ships as the XGP, otherwise known as the Outlaw Star. However, because the documents on said vessel, are scarce, and sources are\'nt always reliable, the Zero Limit was only based off the appearence, of the XGP, while the internal systems and grappler arms differ greatly. Many of the system specifications are based off past XGC models.

System Specs;
Omnidirectional Propulsion (OP System): By emiting Mana into the area of the plane around it, it literally 'slides' through reality by moving through the plane itself. This allows it to move without a form of direct kinetic propulsion, meaning it can move at near light speed on the corporeal plane, and faster than light on the ethereal.

Alchemic Drive System (Desvian Drive): A miniature form of the Desvian Drive acts as the main battery for the unit, four twenty meter diameter tubes of blood connected to a single S² Engine to constantly refuel it, with a nanomachine system in place to transmutate the blood into crystallized Qi and then alter it into whatever matter or energy may be needed. This can be used for everything from oxygen for life support to replacement armor should the hull be damaged, not to mention weapon augmention by literally altering the form of the entire craft on a whim.

Sonar; Update: Sonar is used by deploying an orb of Ryoichi within a two hundred meter radius which can be expanded or contacted at any time, providing omnidirectional view from any single point within the area of influence.

Weapons Catalog;
x100 Kinetic Shockwave Cannons; As the name states, these cannons fire a massive ammount of kinetic energy, in multiple burst at random intervals, often causing friction as each layer slams into a ship. If the ship isn\'t crushed under the pressure, it can easily heat up to one thousand to two thousand degrees farenhiet.
x175 Gravitation Cannons; Update: Each cannon fires a large shell that houses a massive amount of Mana fused with Kinetic and Gravitational Energy, and upon impact it will cause a shotgun, explosion and implosion effect of Gravitational and Kinetic energy, drawing in targets while pushing them away with large orbs of kinetic energy tearing away at them.
x115 ZKU[Zero Kelvin Units]; These small cannons, use both technology and mana. They have two prongs sticking out, which will begin pulling particles of thermal energy towards them, and once inbetween, they will be cooled to absolute zero, -273.15 celcius. After this, mana will wrap around the thermal energy, breaking it down so to speak, as the particles are given a positive charge of electromagnetism energy, then, the cannon will fire a quick beam of electromagnetism energy at the target, which is charged with a negative energy, causing it to carry the particles of thermal energy in tow. Upon impact, the electromagnetism from the beam will \'infect\' the target, giving the atoms of the ship the same negative charge, as the mana breaks down, and releases a massive burst of the thermal energy, and with the positive charge, it will be drawn to the ship, and latch onto it. Update: To those who would argue its impossible to reach absolute zero, all you have to do is use Mana or another ethereal energy to act as a constant thermal energy sink, meaning that while normally more thermal energy would fill the lack thereof, it will continue to absorb it, constantly maintaining a state of zero kelvin.
x72 SplashDown Missiles; A SplashDown Missile is designed to disable electronics on a wide scale with an electromagnetic pulse. The electromagnetic radiation from the explosion is caused by Compton-recoil electrons and photoelectrons from photons scattered in the materials of the electronic or explosive device in a surrounding medium. The resulting electric and magnetic fields will couple with electricalelectronic systems to produce damaging current and voltage surges.
The electromatic pulse lasts for a little over a few nanoseconds, and travels outward in every direction as an electromagnetic shock wave. This shock wave will induce heavy currents in all electronic devices that mainly contain semiconducting and conducting materials. This produces immense heat that simply fries the circuitry inside and destroys them. The range of each missile, is normally a two mile radius, and as such, each missile, is around fifty feet in length, and twenty in hieght. It is also powered by the OP System.
Grappler Arms; Each arm is around seventy five meters in length, and thirty two meters in hieght, made of Gundanium, Gundarium, and DreamStone, with a thin layer of spun kevlar on the wires. The arms are actually based of those of Lagoon Engine, with the right arm, having a Mega-Cannon mounted on the right side, while the left arm, normally wields a massive version of the striker blade. Inside of the right arm, lies the same model energy unit as the one on the Lagoon Engine, though of a much larger scale, just like the Mega-Cannon. Ontop of this, the arms are controlled by the Quassi-Pyscommu and Neo-Psycommu systems, with a human pilot, while an advanced AI system controls them without a pilot. Update: Ryon has been spun into the mix, allowing it to absorb kinetic energy.
=============
Project; Pisces
Title; The 50/50
Short For; XGA-443-UWAV
Modified For; Flight

Physical Specs;
Number Of Decks; 1
Overall Hieght; 315. 25\'
Overall Width; 679.72\'
Overall Depth; 223.14\'\'
Maximum Speed;(On Water) 1746.45 MPH
Maximum Speed;(In Air) 3246.71 MPH
Maximum Speed;(Underwater) 2246.44 MPH

Operational Statistics;
Named the 50/50 by Aiken for the fact that it has a 50/50 chance of either sinking or swimming. Its a long boat of sorts, with an overall design of oceanic combat with minimal air support values. Of course, like most Lagoonarian Vessels, its based off previous designs from the XGC series.

System Specs;

Omnidirectional Propulsion (OP System): By emiting Mana into the area of the plane around it, it literally 'slides' through reality by moving through the plane itself. This allows it to move without a form of direct kinetic propulsion, meaning it can move at near light speed on the corporeal plane, and faster than light on the ethereal.

Alchemic Drive System (Desvian Drive): A miniature form of the Desvian Drive acts as the main battery for the unit, four twenty meter diameter tubes of blood connected to a single S² Engine to constantly refuel it, with a nanomachine system in place to transmutate the blood into crystallized Qi and then alter it into whatever matter or energy may be needed. This can be used for everything from oxygen for life support to replacement armor should the hull be damaged, not to mention weapon augmention by literally altering the form of the entire craft on a whim.

Sonar; Update: Sonar is used by deploying an orb of Ryoichi within a two hundred meter radius which can be expanded or contacted at any time, providing omnidirectional view from any single point within the area of influence.

The Armor; The armor is forged of a steel, kevlar, titanium, lead, and liquid metal hybrid, making for an extremely durable armor. Ontop of this, prolonged exposure to mana has reienforced the durability of the armor, making it much denser. Below the armor, but out of harms way in case of extreme damage, lie extremely advanced mech units, only designed to repair parts and armor, by using replacement parts, held within the cargo hold. There\'s at least one hundred of each common part aboarb the ship, thousands of wires, and other devices used to repair electronic devices, and plenty of armor panels. Ontop of this, thanks to a recent gain of Gundanium, Gundarium, and DreamStone, the main armor has been mixed with the Gundam Alloys, with a coat of DreamStone ontop.

Weapons Catalog;
x72 SplashDown Missiles; A SplashDown Missile is designed to disable electronics on a wide scale with an electromagnetic pulse. The electromagnetic radiation from the explosion is caused by Compton-recoil electrons and photoelectrons from photons scattered in the materials of the electronic or explosive device in a surrounding medium. The resulting electric and magnetic fields will couple with electrical/electronic systems to produce damaging current and voltage surges.
The electromatic pulse lasts for a little over a few nano seconds, and travels outward in every direction as an electromagnetic shock wave. This shock wave will induce heavy currents in all electronic devices that mainly contain semiconducting and conducting materials. This produces immense heat that simply fries the circuitry inside and destroys them. The range of each missile, is normally a two mile radius, and as such, each missile, is around fifty feet in length, and twenty in hieght. Ontop of this, a small KH engine is mounted on the back, ensuring maximum range. Of course, thanks to the KH Turbine, its capable of functioning like a torpedo.
x75 KTR Gatling Units; Based off the same system as the KTR Rifle, the only difference is these units can easily fire over three thousand rounds a minute, and have fifteen barrels each.
x42 Kinetic Shockwave Cannons; As the name states, these cannons fire a massive ammount of kinetic energy, in multiple burst at random intervals, often causing friction as each layer slams into a ship. If the ship isn\'t crushed under the pressure, it can easily heat up to one thousand to two thousand degrees farenhiet. Update: To clear up anything, the system is powered by Mana.
x38 RWU[Radio Wave Units]; Firing the same kind of radio waves found in a microwave, these cannons will create a massive amount of thermal energy, and can easily generate heats of up to three thousand degrees, though, thats if something stays still. Moving targets, most likely won\'t make it over fourteen hundred.
x72 Gravitation Cannons; Update: Each cannon fires a large shell that houses a massive amount of Mana fused with Kinetic and Gravitational Energy, and upon impact it will cause a shotgun, explosion and implosion effect of Gravitational and Kinetic energy, drawing in targets while pushing them away with large orbs of kinetic energy tearing away at them.
x52 ZKU[Zero Kelvin Units]; x115 ZKU[Zero Kelvin Units]; These small cannons, use both technology and mana. They have two prongs sticking out, which will begin pulling particles of thermal energy towards them, and once inbetween, they will be cooled to absolute zero, -273.15 celcius. After this, mana will wrap around the thermal energy, breaking it down so to speak, as the particles are given a positive charge of electromagnetism energy, then, the cannon will fire a quick beam of electromagnetism energy at the target, which is charged with a negative energy, causing it to carry the particles of thermal energy in tow. Upon impact, the electromagnetism from the beam will \'infect\' the target, giving the atoms of the ship the same negative charge, as the mana breaks down, and releases a massive burst of the thermal energy, and with the positive charge, it will be drawn to the ship, and latch onto it. Update: To those who would argue its impossible to reach absolute zero, all you have to do is use Mana or another ethereal energy to act as a constant thermal energy sink, meaning that while normally more thermal energy would fill the lack thereof, it will continue to absorb it, constantly maintaining a state of zero kelvin.
x4 Mini Kunai; These kunai are almost an exact copy of those found on the Tenseiken, with the main difference, that thier much smaller, and instead, emmit electromagnetic pulse waves, rather than firing Ultimo. Each is mounted on the bottom sides of the ship, and can be used as anchors in some situations.
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-----------
Tenseiken; 4
Guardian; 4
Skye; 12
Silver Pheonix; 42
GeoHound; 40,000
Zero Limit; 20,000
Blue Destiny; 15, 725
Arwing; 40,000
Wolfen; 30,000

Lagoonarian Fleet [Second Division]
-----------
Tenseiken; 3
Guardian; 2
Skye; 6
Silver Pheonix; 22
GeoHound; 20,000
Zero Limit; 10,000
Blue Destiny; 10,000
Arwing; 20,000
Wolfen; 10,000

Lagoonarian Fleet [Aquatic Division]
-----------
Tenseiken; 3
Skye; 4
Silver Pheonix; 20
GoeHound; 20,000
Zero Limit; 10,000
50/50; 20,000
Blue Destiny; 7000
Arwing; 0
Wolfen; 0

Tao Atlas

Title; Guardian
Short For; N/A
Classification; Mobile Defense Outpost/Mobile Battle Operations Base/Mobile Weapons Factory

Physical Specifications;
Hieght; 23,612.69 Meters (77469.44 Feet)
Width; 27,268.79 Meters (89464.54 Feet)
Depth; 21,373.9 Meters (70124.34 Feet)

Maximum Speed(Fully Loaded); 5,253.61 KPH (3264.44 MPH)
Maximum Speed(Unloaded); 7,665.64 KPH (4763.21 MPH)

Capacity;
The Guardian has three mini hangers, and overall, suprising as it may be, the Guardian has the ability to carry the entire Lagoonarian Fleet, at least, the current Lagoonarian Fleet, in the future, the Fleet may be so big that one Guardian could\'nt possibly hope to carry it all.

The hangers are in a sort of triangular formation, with one on all three sides of the Guardian.

Deck 1 Operational Statistics;
The first deck is shaped like an oval, and, obviously, is on the top of the Guardian, and, this is where the control systems for all the flight and main weapons systems are. Its permanantly attached to the other decks, so specific specifications were\'nt included. Within the center of this deck, lies the main engines, while directly outside it, obviously behind a wall of Gundanium and Gundarium along with Dreamstone and some spun levlar, lie the crew quarters, each one made to be comfortable, with a kitchen, bathroom, and livingroom with TV, though due to possible security protocals, theres only a DVD player..afterall, it\'d be pathetic to get caught by the enemy just for pirating sattellite.

Aside from this, its really just the main center of operations on the Guardian.

1st Deck Operations;

Interception Utilities;
Using a very advanced system, probally more advanced than need be, the armor on the entire Guardian, being coated in DreamStone, a metal which can absorb and hold electromagnetic charges, will constantly send wave after wave of mana out, which will each travel around five thousand or so meters, before being re-absorbed, and, if it comes accross any electromagnetic waves, they will instantly be pulled back to the ship, as the mana will simply link itself with the particles, atoms, and the lot, and bring it back. If its unneeded electromagnetic energy, it will simply be absorbed into the armor, though, if its not, it will be brought to one of the many antenna\' on the Guardian, each one designed to intercept a different Frequency Wavelength, which varies from 3 Hz to above 300 GHz, which will allow it to detect and listen in on anything from Communications between Submarines to a cell phone, though, it can practicly intercept anything from a Heart Rate Moniter to the wavelengths given off by Night Vision.


Deck 2 Operational Statistics;
The mini factory of the Guardian, along with the main Cannons., and the shielding units. Because of the mini factory, the Guardian practiclly has an endless supply of weapons, as it constantly recieves materials from Lagoonaria via an etherneal \'gate\', that acts as a basic doorway between the mini factory and the actual factories on Lagoonaria. Along with the lot of this, it houses six Super Solenoid Engines, which each generate a limitless supply of energy, and go to power an optional AT Field barrier.

Mini Factory;

The \'Heart\' of the Guardian, constantly pumping out ammo for all weapons, along with the occasional new weapon. Because of this factory, its practicly impossible for the Guardian to run out of ammunition, while it also pumps out parts for any sort of repairs and or modifications. The factory itself is in the center of the second deck, and is around 3,891.69 in overall diamater, both in length, hieght, and width.

Ultimas Cannons;
There are four cannons, each one powered by a single super solenoid engine, which can generate all four energies needed at once. The barrels, are exactly 2,286.23 meters in length, while 1,652.98 meters in width. The barrels are made of a combination of Gundanium, Gundarium, and have been coated in Dreamstone, while at the end of the barrel, lies a ring, which, upon activation, creates a gate through the etherneal realm, which can appear anywhere, as the beam will enter the gate, and instantly fire out the portal. The beam of Ultimas is made of Ultimo, Kinetic Waves, Gravitional Disturbances (The waves tend to bounce around a bit, while using the beam as a medium for travel), and EMP Waves.

Deck 3 Operational Statistics;
This is where the three hangers are built into the Guardian, along with the main weapons depot. Basicly, the ships can land, to be refueled, repaired, reload, get another pilot, or simply dock, while the Guardian can currently house all of the Lagoonarian Fleet. All around, various barrels are mounted within the armor, missile launchers concealed under the armor, massive cannons here and there, and even bombing/depth charge systems mounted on the bottom.

Weapons Catalog;

N² Weapons; The N² weapons are deadly, and really, basicly a nuke without the fallout and the lot of that. There are currently two systems which utilize the N² weapons, one, missile launchers, and two, Depth Charges/Bombs.

N² Weapons In General; An N² Weapons explosive force, is around 15-30 kilotons in explosive power.

Notes on the N² Weapons;
It should be noted that production notes of the series refer to the N² bombs as the P-bomb, leading to speculation that it might be some sort of positron-based antimatter weapon. Another possibility is that it is a highly efficient pure fusion bomb, with no fission tamper, and thus very little to no radioactive material left over from the reaction.

This "non-nuclear weapon" is a \"clean\" bomb as strong as a nuclear bomb but without all the dangerous radiation and nuclear fallout (though it does produce a significant electromagnetic pulse).

x772 Aerial N² Missile Launchers; Basicly, by mounting the N² explosive in a Gundarium Shell, and putting a basic OP System on the back, it becomes your run of the mill non-nuclear missile, capable of delivering that 15-30 Kiloton blast mid-air.

x1200 N² Depth Charge/Bomb Deployment Systems; Just like the Missile Launcher, the N² Explosive is mounted in a Gundarium Shell, though it has two OP Systems mounted on it, one on either side, so once the bomb/depth charge is deployed, it continues to pick up speed on the way down, while also giving it the ability to basicly zoom through water, without slowing down. If it hits water, the first OP System will fall off upon impact with the ocean, so the next time the tip of the missile comes into contact with something, it will detonate.


x1345 120mm Cannons; A rather primitive, though effective, weapon, which, fires a 120mm grade shell made of a solid block of Gundarium, at the target, which acts as a basic cannonball of sorts, though, there is a single sphere within the shell hollowed out, which holds a tiny N² Explosive, capable of dealing a 5 Kiloton Explosion.

x1700 Gravitational Cannons; Basicly, each cannon fires a beam of mana, which acts as a medium for gravitational disturbances, sending massively powerful disturbances of gravitational waves at the target by manipulating reality within the area of influence.

x2100 ZKU[Zero Kelvin Units] Turrets; These small cannons, use both technology and mana. They have two prongs sticking out, which will begin pulling particles of thermal energy towards them, and once inbetween, they will be cooled to absolute zero, -273.15 celcius. After this, mana will wrap around the thermal energy, breaking it down so to speak, as the particles are given a positive charge of electromagnetism energy, then, the cannon will fire a quick beam of electromagnetism energy at the target, which is charged with a negative energy, causing it to carry the particles of thermal energy in tow. Upon impact, the electromagnetism from the beam will \'infect\' the target, giving the atoms of the ship the same negative charge, as the mana breaks down, and releases a massive burst of the thermal energy, and with the positive charge, it will be drawn to the ship, and latch onto it.

x1225 Electromagnetic Shotgun; Basicly, these turrets fire a massive wave of mana at the target, instantly followed by a wave of electromagnetic energy with a negative charge. The mana will give the particles of whatever was shot, a negative charge, so when the negative energy hits, the two forces will repel each other, causing the target to \'shatter\'. Unfortunately, it only works at short to medium range, with a maximum range of 2,274.55 meters.

x1974 Thermal Cannons; Basicly, these cannons fire a spread wave of mana, which, along the way, will link itself with the particles and atoms it comes into contact with, including those of the target, and manipulate the thermal energyto either go higher, or lower.

x2275 SplashDown Missiles; A SplashDown Missile is designed to disable electronics on a wide scale with an electromagnetic pulse. The electromagnetic radiation from the explosion is caused by Compton-recoil electrons and photoelectrons from photons scattered in the materials of the electronic or explosive device in a surrounding medium. The resulting electric and magnetic fields will couple with electrical/electronic systems to produce damaging current and voltage surges.
The electromatic pulse lasts for little over a few nanoseconds, and travels outward in every direction as an electromagnetic shock wave. This shock wave will induce heavy currents in all electronic devices that mainly contain semiconducting and conducting materials. This produces immense heat that simply fries the circuitry inside and destroys them. The range of each missile, is normally a two mile radius, and as such, each missile, is around fifty feet in length, and twenty in hieght. Ontop of this, a small OP System is mounted on the back, ensuring maximum range.

x775 KTR Gatling Units; Based off the same system as the KTR Rifle, the only difference is these units can easily fire over three thousand rounds a minute, and have fifteen barrels each.

x4 Kunai; The oddest weapon seen onboard an airship. As the name implies, this is indeed a melee weapon. Each Kunia is mounted on the bottom side of the Guardian, each one, around two hundred and fifty meters in length, and one hundred and fifty in width. Two \'Boosters\' are mounted on the back of the Kunai, one on the left, and one on the right, which will propel the weapon towards its target. Upon impact, the tip of the Kunai, will split back, revealing a Ultimas Cannon, which fires a massive beam of pure energy. There is a massive chain, that links from the end of the Kunai, to the Guardian, while, the inside of this chain is hollow, allowing the transportation of the Ultimas Energy for the Cannon. The Kunai will be pulled back from the target, and into docking place on the ship, when finished. It should be noted that the Kunai\' are made of Gundanium and Gundarium binarry alloys and coated on the inside and out with DreamStone.


Noteable Notes;

Omnidirectional Propulsion (OP System): By emiting Mana into the area of the plane around it, it literally 'slides' through reality by moving through the plane itself. This allows it to move without a form of direct kinetic propulsion, meaning it can move at near light speed on the corporeal plane, and faster than light on the ethereal.

Alchemic Drive System (Desvian Drive): A miniature form of the Desvian Drive acts as the main battery for the unit, four twenty meter diameter tubes of blood connected to a single S² Engine to constantly refuel it, with a nanomachine system in place to transmutate the blood into crystallized Qi and then alter it into whatever matter or energy may be needed. This can be used for everything from oxygen for life support to replacement armor should the hull be damaged, not to mention weapon augmention by literally altering the form of the entire craft on a whim.

Sonar; Update: Sonar is used by deploying an orb of Ryoichi within a two hundred meter radius which can be expanded or contacted at any time, providing omnidirectional view from any single point within the area of influence.

Armor Specifications;
The inner frame of the Guardian, is forged of a titanium, kevlar binary alloy hybrid, making for a lightwieght, yet extremely durable shielding system. The inner frame, is made of the titanium, which, has a great heat resistance, and can even stop thermite from melting through. Ontop of this, Titanium, holds excellent resistance to corrosion; it is almost as resistant as platinum, being able to withstand attack by acids, moist chlorine gas, and by common salt solutions. Kevlar, has been spun into the Titanium, and also, spun around the wiring, throughout the entire mech. When Kevlar is spun in the same way that a spider spins a web, the resulting fibre has tremendous strength, and is heat- and cut-resistant. The fibres do not rust or corrode, and their strength is unaffected by water. When woven together, they form a good material for mooring lines and other underwater objects.


The outer frame is made of a hybrid alloy, of GND, and Luna Titanium. Both metals are also known as Gundanium alloy, but come from very different places, and differ slightly. Most of the specs are to be kept under wraps, but common, public knowledge, shows that it is electrically neutral and almost entirely resistant to change. The other metal, which is also known as Gundarium, was used for the famed RX-78 Gundam model. Virtually impenetrable from 120 mm tank cannon ammunition, is erosion and weather proof, and has some degree of resistance from energy weapons. The armor has been coated in another metal as well, DreamStone.

Dreamstone is not only a highly conductive material (approximately 15-20 times that of silver), it is also capable of absorbing and holding charges for extended periods of time. Any energy Dreamstone absorbs can be used either directly or converted for other purposes. The Zeal Kingdom’s Mammon Machine was purpose-built to make use of Dreamstone’s energy-converting abilities. Although the process is difficult, Dreamstone ore can be forged into a steel-like metal. This process was used to forge the Masamune sword. According to mythology, humankind obtained sentience when it first came in contact with Dreamstone.

Another, two foot layer of titanium, has been forged ontop of all of this, making it resistant to heat. Overall, the armor is extremely durable, extremely resistant to high tempratures, and because of the DreamStone, is it capable of holding electric charges, such as those found in EMP\'s.

Of course, the inner workings of the Guardian, where the crew travels, is made of titanium, the walls lined with it, same with the cieling, though the floor is made of marble, which is placed over more titanium, as the marble is simply for looks, and to keep some level of humanity within this killing machine.

A coat of the \'Rephlexion\' armor, has been coated over the normal armor on the outside, over everything, which is like a two way mirror. Basicly, anyone on the inside, can still see outside, whilst on the outside, it aborbs all particles and atoms, photons, mana, ki, soul energies, electromagnetic energy, (as it also absorbs sound waves permanantly), and then reflects them, giving a perfect cloaking device, as any sound waves won\'t be returned to sonar, and since it reflects the particles and atoms around it, you\'ll only see those particles and atoms, making the Guardian, practicly invisible.

The Engine; The main propulsion system, is a massive eight booster system on the back of the Guardian, with four on the bottom, obviously on the four main sides. Basicly, one of the Super Solenoid Engines, sends massive amounts of kinetical energy into the thrusters, generating a massive amount of propulsion from the back and bottom. At the same time, a great amount of thermal energy flows from the thrusters, as it gives off a blue hue, masking the true indentity of the thrusters from any would be rip off artist.

Other Notes; Unless otherwise noted, all weapons can pivot 90 degrees, and are normally concealed under a plate of armor. This does\'nt include the four main cannons, though.


Tao Atlas

#2
Lagoonaria is the dominant kingdom on the continent of Herzgil. The land mass of the entire nation floats in the air because of the grace of Lagoonamaris, and it enjoys continued peace and freedom from invasion under the protection of the Ring, which guards all paths into the national territory. Becase Lagoonaria is a floating nation, its chief form of transportation is the airship, and the people excel at shipbuilding.
=============
The Castle of the land has been completely remodified, becoming an extremely powerful military outpost. Deep under the castle, lies a massive amount of mana, used to fuel the machinery of the continent.

On the outskirts of the land, lie massive cannons, used in case anyone manages to breech the Ring of Lagoonamaris.

Within the main city, lies massive weapons outpost, along with Airship factories.

The Cannons;
Based off the design of the Blitzkreig cannon, these cannons fire massive shells, each designed for a different effect.

Shell Specs;
Hieght; 20.71\'
Width; 17.89\'
Depth; 8.16\'


Thermite Shells; Within these shells, lie massive amounts of mana, keeping thermal energy within, charged. This specific energy, is nearly 9200 degrees celcius, and made possible, by information retrieved from other planets, in this case, Solarius.

Zero K Shells; The shells, hold thermal energy as well, in this case, exactly -257.15 degrees celcius. Upon impact, the mana will spray the thermal energy out, coating the target in a fine solution of absolute zero, which, the mana will make sure, it maintains that temprature.

Gravitation Shells; Mana holds massive amounts of gravitation and kinetic energy within, and, upon impact, powerful kinetic energy waves will be released, sending destructive waves of gravitation energy in all directions, which, would be like, being hit by the crushing force of 40,000lbs.

Ultimo Shells; The shells, hold massives amount of Ultimo and mana within, and upon impact, the Ultimo will be activated, capable of generating an extremely massive explosion, able to engulf around one thousand feet radius.

There are around one thousand cannons, placed in various areas, each, armed with every type of shell, and a nearly endless supply of each.
=============
The Factories;
Weapons; Using information gained from Necron technology, these factories are currently devoloping Gauss weaponry.

* Gauss Flayer: Standard equipment for Necron Warriors, Gauss Flayers are long-barreled rifles with an axe attached to their tip. Their most striking feature is a transparent tube running the length of the barrel, with green arcs of unearthly energy crackling within. Gauss Flayers are widely utilized by Necron Warriors and are comparable to the boltguns of the Space Marines in terms of range and firepower.
* Gauss Blaster: Gauss Blasters closely resemble double-barreled Flayers. They are more powerful than the lighter Flayer variant and have a higher rate of fire at maximum range. Blasters are carried by Necron Immortals.
* Gauss Cannon: A heavy Gauss weapon, Gauss Cannons are mounted on agile hover platforms called Necron Destroyers. They exhibit greater ability to penetrate enemy armour than even a Blaster and possess both a greater range and a higher rate of fire, making these weapons very effective against infantry and lightly armoured vehicles.
* Heavy Gauss Cannon: An extremely heavy, anti-vehicle variant of Gauss Cannon. They are mounted on Heavy Destroyers, and fire a single long-range stream of Gauss energy that can penetrate even the heaviest armour with ease.
* Gauss Flux Arc: Mounted on Necron Monoliths for close-range fire support, the multi-barreled Gauss Flux Arc is essentially an array of multiple short-ranged Blasters which activates to destroy any enemies who stray too close.

Current Output;
Flayer; 10,000 units per 24 hours
Blaster; 15,000 units per 24 hours
Cannon; 5,000 units per 24 hours
Heavy Cannon; 2,000 units per 24 hours
Flux Arc; 7,000 units per 24 hours
KTR; 1,000 units per 24 hours
Shell Rifle; 500 units per 24 hours
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Airships;

Current Output;
GeoHound; 1,000 units per 72 hours
Guardian; 1 Every three months
Silver Pheonix; 100 units per week
Skye; 1 Unit every three weeks
Tenseiken; 1 Unit every two months
Zero Limit; 1200 Units every week
50/50; 2100 Units Every Week
Blue Destiny; 1000 Units every 48 hours
Arwings; 1,200 units per 48 hours
Wolfen; 1,100 units per 48 hours
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The land itself;
Lagoonaria, is actually built upon a gaint lake, with water constantly flowing off the sides, and falling to the ground below. Because of this, its a perfect hanger for aquatic craft. Below the base and factories, deep within the earth the Lagoonaira is built on, lies a massive airship hanger, used to store aircraft either after being built, or simply to keep them before battle.
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Current Lagoonarian Fleet;
Current Tenseiken Flagships; 10
Current Guardian Mobile Base; 6
Current Skye Carriers; 22
Current Silver Pheonix Airships; 84
Current GeoHound Fighters; 80,000
Current Zero Limit Grapplers; 40,000
Current 50/50 Aquatic Assualt Vessels; 20,000
Current Blue Destiny Mass Production Assualt Mechs; 32,725
Current Arwing Fighters; 60,000
Current Wolfen Fighters; 40,000   

Tao Atlas

#3
Rules:

No Spamming: Keep things on topic and in character unless surrounded by OOC Brackets.

Have An Explanation For What You Do: I'll try to be fair with power limits and limit myself and my fleet your level. Explain what you do, thats all I ask.

Literacy Please: I don't care if you use Asterisks or another form of brackets to donate actions from words, just use proper grammar.


Rules Of Engagement:

Lagoonaria is open to attack at any time provided you know what autohitting is and don't do it. We're open to fleet and one on one combat, and may use them alternatively should we feel the need or desire. This means you can come in by yourself and you may get blown away by a cannon from a fleet craft.


Joining:

To join, simply fill this out; membership is subject to CO Approval.

Name:
Age:
Gender:
Species:
Weapons:
Energies:
Biography*:
Fleet*:

*: Donates optional.


Note: Thread still under editing, since this was made over a year ago and needs to be updated.

Tao Atlas

My Character Profile: -Note: Can and will be adjusted based on opponent, this is simply full power-

|::Name: Watanabe Ryou Ishimaru
|::Pronounced: What-Ah-Nah-Bay Row E-She-Mah-Ru
|::Given Name: Ryou Zoryuken Strider
|::Title: The Last Lagoonarian
|::Known Alias: Mr. Genocide
|::Known Family—
|::Father: Blitz Shoryu Strider

¦-Criminal Record—
|::Known Crimes: Planetary Destruction ¦ Planar Destruction ¦ Realital Destruction ¦ Mass Genocide ¦ Crimes Against Humanity
|::Known Accomplices: The Lagoonarian Militia ¦ The Army Assassinators ¦ 'Da Orkz' ¦ Sparn Gerudo ¦ 'Rez The Stampede' ¦
|::Criminal Threat Level: Class S+ |Threat To Existence|
|::Current Possession: Zerathiane |Battleship - Regarded As Class S Threat| ¦ Neo Arcadia |Base Of Operations - Regarded As Class A- Threat|
|::Planet Destruction - Corruption: Ziost - Kamino ¦ Countless Universes And Planets Destroyed At Hands Of White And Chaotic White Star
|::Classification: Demigod


¦-Physical Information—
|::Age: 5214
|::Apparent Age: 15
|::Gender: Male
|::Species: Lagoonarian - Seraphim Hybrid
|::Apparent Species: Humanoid
|::Height: 5'9"
|::Weight: 132.45lbs.
|::Hair Colour: Blue - Silver Accents
|::Eye Colour: Cyan - Fades Silver Towards Pupils
|::Defining Characteristics: A Skull Is Tattooed Onto The Back Of His Left Hand, The Letter's 'AA' And A Blade Running Through. The Tattoo Has Been Modified With A Single Gray Scar Carved From Top Right To Bottom Left, Symbolizing His Leave Of The Organization. Seraphim Wings Also Adorn His Back, Though Are Rarely Visible Due To His Clothing. His Right Forearm Is Covered In Dark Gray Runic Markings, Each Rumored To Somehow Hold Different Chapters Of The Strider Family History.

¦-Physical State—
|::Muscle Level: Perfect
|::Joint Level: Perfect
|::Flexibility: Perfect
|::Health: Perfect
|::Body Build: Above Average

¦-Mental State—
|::Mental Stability: Superb
|::Ability To Think: Perfect
|::Strategic Level: Perfect
|::Creative Thinking Level: Perfect
|::Potency Of Mind Eye: Perfect
|::Memory: Above Average
|::IQ: 215

¦-Combat Related Information—
|::Weapon: Dragon Edge ¦ Goro Katsuro ¦ Z-Saber ¦ Longinus ¦ Nebelim
|::Armor: Cloak Of Forte ¦ Dream Of Infinity ¦ Gauntlets Of Eternity ¦ Seal Of Life
|::Dominant Hand: Right
|::Combat Method: MagiSwordsman
|::Preferred Style: MagiSwordsman

¦-Energy Related Information—
|::Energy: Spirit ¦ Mana ¦ Fonic ¦ God ¦ AT ¦ Ryoichi
|::Variant Energy: Mana Fire ¦ Spirit Flame ¦ Psi Blaze ¦ Anti-AT ¦ Anti-Mana ¦ Soul Reaper ¦ Dead Psionical Tether ¦ Oni ¦ Yuu Ryoichi
|::Energy Sense: Mana Sense ¦ Spirit Sense ¦ Psionic Sense ¦ AT Sense ¦ Ryo Sense

¦-Various Information—
|::Occupation: Supreme Military Commander
|::Alignment: Neutral
|::Sexuality: Heterosexual
|::Religion: None
|::Birth Home: Earth
|::Current Home: Lagoonaria
|::Soul: In Possession, Among The Souls Of Billions Of Others

|::Mounting Positions—
|::Head: Seal Of Life
|::Left Ear: Vial Of Carmot+
|::Right Ear: None
|::Neck: Seal Of Life - Dream Of Infinity
|::Chest: Seal Of Life - Dream Of Infinity
|::Back: Dragon Edge - Seal Of Life - Dream Of Infinity
|::Waist: Goro Katsuro - Dream Of Infinity
|::Waist |Left Side|: Z-Saber
|::Waist |Right Side|: Longinus
|::Right Shoulder: Seal Of Life - Dream Of Infinity
|::Left Shoulder: Seal Of Life - Dream Of Infinity
|::Right Arm: Gauntlet Of Eternity
|::Left Arm: Gauntlet Of Eternity - Dragon Buster
|::Right Leg: Dream Of Infinity
|::Left Leg: Dream Of Infinity
|::Right Knee: Seal Of Life
|::Left Knee: Seal Of Life
|::Right Foot: Dream Of Infinity
|::Left Foot: Dream Of Infinity

¦-Base Skill Sheet:
|::Physical Skill—
|::Strength: ••••••••••
|::Speed: ••••••••••
|::Endurance: •••••••••
|::Reaction Time: •••••••
|::Five Senses: ••••••••
|::Weapon Skill—
|::Unarmed: •••••
|::Dagger: ••••
|::Shortsword: •••••
|::Longsword: ••••••••••
|::Broadsword: ••••••••••
|::Greatsword: ••••••••••
|::Buster Sword: ••••••••••
|::Spear: •••••••
|::Lance: •••••••
|::Polearm: •••••
|::Axe: •••••••
|::Firearm: •••••••
|::Whip: ••••••
|::Archery: ••
|::Mace:
|::Hammer:
|::Shield:
|::Claw: ••••••••••
¦-Mental Skill—
|::Tactician: ••••••••••
|::Adaption: ••••••••••
|::Perception: ••••••••••
|::Awareness: ••••••••••
|::Precognition: ••••••••••
|::Prediction: ••••••••••
|::Sixth Sense: ••••••••••
¦-Energy Skill—
|::Qi: ••••••••••
|::Mana: ••••••••••
|::Psion: ••
|::Elementalism: •••
|::Demonic: •••••
|::Holy:
|::Kinetic: ••••••••••
|::Gravitational: •••••
|::Electromagnetic: ••••
|::Alchemy: ••••••••••
|::AT: ••••••••••
|::Fonic Artes: •••••
|::Sense: ••••••••
|::Ryoichi: ••••••••••

-Continued in next post due to twenty thousand character limit per post.-

Tao Atlas

|::Weapons—
|::Dragon Edge:
-Though dubbed a sword, the weapon is often criticized as an 'Axe' or 'Whip', due to its odd size and attacking pattern. The sword's blade has dozens of cracks in various place or various sizes, used to not only 'chew' when attacking, but act as a 'sword breaker', because when a blade gets caught between the cracks during an attack, they can easily be shattered. The blade itself is extremely long, while starting at 8.2" in width at the bottom, and 15.5" at the end, and the entire blade is about a half an inch in depth. The blade is arced to the right at the beginning, going forward just slightly before arcing up and back, then going slightly farther than before to the left, then up and right, and so forth and so on in this fashion, making the overall blade roughly 5.¼' in overall length.

Theres roughly a two inch gap between each 'layer' of blade, and the top and bottom of each layer are just as sharp are the edge, cracks also running along them. A single Katana-esque blade runs through the entire sword from hilt, to the bottom of the last layer. As probably guessed by now, the blade is amorphous, or able to shift shape. It can either be used as a typical sword or a whip, the layers swinging outwards in the form of a chain whip with the Standard Katana Blade left on the sword, the whip being attached on the hilt as well. That way, when 'throwing' the whip, the wielder isn't left entirely defenseless.

Dubbed 'Dragon Edge' for its appearance, the color of the hilt and other general parts is a dark brown, whilst' the blade is weathered and worn, dull gray around the center with the edge black, black and crimson scars scattered about. When used as a whip, the Ryon within will instinctively transmutate any and all surrounding particles using carmot, into more layers of the blade, allowing it to have extreme width. Only when the whip is pulled back, will the Ryon stop transmutating and retract.
|::Forging Materials: Ryon ¦ Adamantine ¦ Carmot+ ¦ GND ¦ Gundarium ¦ DreamStone

|::Goro Katsuro:
-The fifth, and most likely final, sword of Lagoonamaris. Goro, means 'Fifth Son' in Japanese, and Katsuro, means 'Victorious Son', however, Ryou commonly refers to the blade as Katsuro. Being the fifth sword, it was obviously made with more skill than the others, and with this in mind, it should come to no surprise, that the blade, unlike its Longsword, Bustersword, and Broadsword brethren, is a Katana. The blade style is that of a Kiriha Zukuri, which is an old style of blade, without the curvature seen in your typical 'Samurai Sword', as most refer to them.

The blade has the Yokote line, with flat edges rather than curved, while the blade slowly extends as it goes forward, similar to other blades of various origin, but not something common in Japanese swords. The blade is slightly under four Shaku in length, with the exact measurement being fourty four point sixty three inches in overall length, with the hilt being around ten inches in overall length. Another difference from the common Katana, is the fact that its all one item, which means it lacks the Menuki, Mekugi, and Same, however, it does have the Kabuto Gane, made of Orihalcum, Tsuka Ito, made of a hybrid M5 and Carbon fiber cloth, O Seppa, Fuchi, and the Tsuba is also part of the blade, in a solid square design, rather than the decorative circle. The Saya, is of one piece, with no decorations, and is also made of out of the same piece of Lagoonamaris' metal, as the sword itself.

There are two small Ashi, which are removable, on the Saya, a few inches in front of the Tsuba, which basically latches onto Ryou's clothing, via a small cloth, made of the same material as the Tsuka Ito, which he ties to the back of his belt.
|::Forging Material: MoL |Metal Of Lagoonamaris|

|::Z-Saber:
-A small saber obtained from defeating the legendary Maverick Hunter; Zero. It creates a thermal energy blade made of highly condensed solar energy, that can easily slice through tempered steel. It has however, been modified extensively, mixing in various other energies such as the God Aura and Ryoichi, causing the blade itself to reach a much higher level of thermal energy, while using the God Aura to contain said energy. It can now lock blades with swords of Lagoonamaris, or cut clean through something such as Zol Orihalconium.
|::Forging Materials: Unknown

|::Longinus:
-A blood red lance originally used by a Roman Soldier to pierce the heart of Christ on the cross, and later used to slay Arael and Liltith, not to mention being used to create the Sephiroth, or Tree Of Life. It was taken by Abbadon, the Nineteenth Angel, Angel of Death and Destruction. Before leaving his host, Hyperion, he passed the Lance onto him, before Hyperion later passed it on to Ryou. The basic form is that of a Lance, though it is amorphous and can take on any shape. It has the innate ability to pierce 'AT Fields', or the field generated by Mind and Soul, often confused with a barrier made of Spirit and Psionic energy. When not in use, it takes the form of a small, crimson red orb, thats magically attached to the right side of his waist.
|::Forging Materials: Unknown

|::Nebelim:
-An experimental Void Cannon type weapon formed from the First and Sixth Fonons, or the Fonons of Darkness and Light. As everyone knows, when you normally introduce the elements of Light and Darkness, it creates pure energy, a highly unstable and destructive energy that normally explodes upon creation. Its similar to introducing Matter and Anti-Matter to one another. Regardless, Ryou's left arm has been extensively modified, large 'wounds' running from elbow down, each wound about ¼" in overall width. The wounds are used as energy 'veins', or tubes for every, however, rather than using his biological veins for the energy, the scars have been used instead. The scars, wounds, veins, etc., cover everything from elbow to fingertip, and the left side houses the Sixth Fonon, Light Energy, while the right houses the First Fonon, Darkness Energy. They meet in the exact center of the palm, forming an orb of pure, chaotic energy, the orb always either white with black energy seen flowing within, or black with white energy seen flowing within.

When fired from the palm, the beam generally 'incinerates' everything in the blast radius with pure, chaotic energy, ripping them apart on the atomic level. It should be noted, that unless slowed, the beam moves at light speed on the corporeal plane, while it has no limit on the ethereal.
|::Forging Materials: Left Arm ¦ First Fonon ¦ Sixth Fonon

|::Armor—
|::Cloak Of Forte:
-A light brown, tattered cloak taken from Forte after his defeat in a cyber space module. Its been modified extensively with crystallized Spirit Flame+, Mana Fire+, Psi Blaze+, Death Stone+, Dreamstone, and Ryon, making it resistant to most base energies, kinetic attacks, and electromagnetic attacks. Due to various crystallized energies and other stones weaved within, the cloak is quite heavy. Covers everything from neck down, and is normally 'slung' over shoulders, with nothing actually holding it on.
|::Forging Materials: Crystallized Data ¦ Crystallized Mana Fire+ ¦ Crystallized Spirit Flame+ ¦ Crystallized Psi Blaze+ ¦ Death Stone+ ¦ Dreamstone ¦ Ryon

|::Dream Of Infinity:
-Immortal Armor, or so it should be dubbed. Dream of Infinity is a godlike suit of almost liquid like armor that coats Ryou's body from neck to toe, made from Life Ribbons given to Ryou long ago by his good friend Rez. The Life Energy is, as the name implies, the very essence of all life, and has been connected to each and every life form, by their very existence. The base armor is made of crystallized, amorphous life energy, Ryoichi, Ryon and God Aura fused into it, designed to fit tightly over the body and flex with its every movement. The end result is an armor that is; Resistant to all kinetic attacks, resistant to all attacks in general until the god aura is broken, resistant and able to destroy Mana, Qi, and Psion energy, and whenever damaged will draw in more Life Energy from any and all forms of life across the Omniverse, meaning the only way to truly destroy it, is to destroy all other life forms and then destroy it, while it has no other way to draw in life.

The armor is white, with light blue, green, and purple runic markings.
|::Forging Materials: Life Energy ¦ Ryoichi ¦ Ryon ¦ God Aura

|::Gauntlets Of Eternity:
-Separate though directly connected to the Dream Of Infinity, are the Gauntlets Of Eternity. Made with most of the materials of the Dream Of Infinity, the Gauntlets also have Offensive Materials Added, while the left gauntlet has a single, small hole, which only leaves enough opening for the orb of Pure Energy in Ryou's left palm.
|::Forging Materials: Life Energy ¦ Ryoichi ¦ Ryon ¦ God Aura ¦ Crystallized Mana Fire+ ¦ Crystallized Spirit Flame+ ¦ Crystallized Psi Blaze+ ¦ Death Stone+ ¦ Dreamstone

|::Seal Of Life:
-Runic Seals place upon Ryou's body, with the exact same concept of Dream of Infinity and Gauntlets of Eternity. These Seals are made of Pseudo-Seraph Energy, or an energy developed by Ryou that is basically Life Energy fused with Ryoichi, binding the Life Energy and all its functions to his will, while also corrupting it. Functioning similar to Dream of Infinity, whenever Ryou is hurt, grows too old, in danger of dying, etc. etc., the Seals Activate and draw in more life energy from the Omniverse, healing Ryou's own life force. In theory, it makes him practically immortal.

When the Seals are activated, runes similar to the ones on Dream of Infinity appear on Ryou's forehead, neck, chest, shoulder's and knee's.
|::Pseudo-Seraph

|::Other—
|::Vial Of Carmot+:
-A simple vial of Liquid Carmot, an extremely valuable tool in Alchemy, which can be used to bypass the laws of equivalancy. The energy within the liquid has been fused with Ryoichi, binding it only to Ryou's will.

|::Energies—
|::Mana:
-Particles of energy found throughout the Omniverse. When not used by a 'Mage', its referred to as 'Wild Mana', or Mana within an energy signature. When drawn in and used by a Mage, its energy signature is altered to theres, putting it under their control. Just the same, if someone else were to alter its signature, it falls under their control. Can be augmented by base elements, such as Earth, Wind, Water, Fire, Darkness, and Light.
|::Qi:
-Spiritual Energy created by the soul. Extremely similar to Mana, can be augmented by Base Elements and have its energy signature changed.
|::Psion:
-Energy of the mind, used in such acts as Telekinesis, Psychokinesis, and other Psychic techniques. Ryou is very inexperienced with using Psion, and has thus created more 'Anti-Psion' energies to simply counter Psion users, rather than becoming one himself. It has been shown that when using techniques that require the mind to control, it creates a 'Psionic Tether' between the energy and user, that data, thoughts, emotions, etc., can be transmitted through, and that one tether cannot go through another by normal means.
|::Fonic:
-The basic particles which make up all living and non-living matter. There are seven types of fonons altogether, each representing a different natural element.

-First Fonon: Dark
-Second Fonon: Ground
-Third Fonon: Wind
-Fourth Fonon: Water
-Fifth Fonon: Fire
-Sixth Fonon: Light
-Seventh Fonon: Sound
::AT Field:
-The 'Light of one's soul', or 'Absolute Terror Field'. Its generally the metaphysical barrier that separates the minds and ego's of all beings, often confused and labeled a 'psionic' barrier. It is neither of the mind nor soul, but separate. When used as a barrier, it can withstand any attack with less than 35 kilotons of force, and can be used offensively in a number of ways. Main weakness's include; Another AT Field, Lance Of Longinus, or an Anti-AT Field.
|::God:
-Divine energy given by the God; Lagoonamaris. Can be used offensively, and defensively, and is practically invincible to all direct attack. Ryou uses an underpowered version of the energy, which can be destroyed after repeated attacks.
|::Ryoichi:
-Translating into 'Excellent One', this energy it the solution to many problems and weaknesses. Fusing a form of particle energy, mana particles, into spiritual energy, Ryoichi energy came into being. Spiritual Energy can easily have its signature changed, and this is the solution to that problem. Ryoichi energy is a forced fusion of dormant, shattered, dead psionical tethers, with spiritual and mana particles. The result is, the spiritual energy has been forced to fuse with the mana particles, forming Ryo energy, which is neither Mana, nor Spiritual energy.

The mana particles, change their energy signature every instant, at the speed of light, making it impossible to change the signature of the spiritual, and even if the signature is changed, the constant rhythm, will influence the energy into following the pattern, forcing it to change back. The remnants of dead psionical tethers are tossed in, to prevent it from being effected by psionical attacks, which is also why the Ryoichi energy communicates via certain resonations of changing signatures, because thoughts or commands cannot be transmitted between each particle. It should be noted, that Ryoichi energy contains no properties of the past two energies, meaning it isn't effected by neither Anti-Soul energies, nor Mana Fire. For an example, it would be somewhat similar to spraying water on an electrical fire, not only does it not put the fire out, you're most likely going to get shocked.

|::Sub-Energies—
|::Mana Fire:
-An energy that upon contact with Mana, ignites and reacts to Mana as if it were Oxygen, burning through it.
|::Spirit Flame:
-See Mana Fire, Apply To Spirit Energy.
|::Psi Blaze:
-See Mana Fire, Apply To Psion Energy.
|::Anti-AT Field:
-A reverse AT Field, removes the AT Field of everything it comes into contact with, destroying its ability to maintain separate ego, body and mind, causing the body to burst into a puddle of blood and release the inner soul.
|::Anti Mana:
-An energy that acts like Anti-Matter to Mana, instantly destroying them both upon contact.
|::Soul Reaper:
-See Above, Apply To Spirit Energy.
|::Dead Psionical Tether:
-A tether of psionic energy created and abandoned, acting as a shield against other psionic tethers. Also good for interrupting current psionic tethers.
|::Oni:
-Oni is the product of a fusion of Dead Psionical tethers, Anti-Mana, and Anti-Soul Energy. It is a forced fusion, similar to Ryoichi energy, and is formed of particles with resonation patterns, more or less to keep it from effecting Ryou. When introduced to Soul, Mana, or Psionical energy, it presents acidic properties, and will 'eat through' any form of the aforementioned energies.
|::Yuu Ryoichi:
-'Superior Excellent One', and as the name implies, it is indeed superior. There are actually many dormant energies within Ryoichi, and Yuu Ryoichi is the product of awakening those energies. The Yuu Ryoichi energy is the offensive counterpart to Ryoichi's defense, and as such, can only be used for offensive techniques, lest' it cause a great deal of pain to the user. Used in attacks, the Dead Psionical tethers are weaved throughout the energy, inside and out, more or less preventing the use of psionical techniques against it. A basic list of whats weaved together to form this energy;

2% Of The Yin Found In A Soul
2% Of The Yang Found In A Soul
Ryoichi
Oni

Due to the small amounts of the two halves of a soul, it will create an influx of soul energy so great, it could be described as the black hole of Qi. Its area of influence is roughly two hundred meters, which further shows the influx's strength. It will literally pull a soul out of a being at the speed of light, while the Oni will destroy the soul energy which is drawn to the Yuu Ryoichi. Fortunately, the Yin & Yang is bound by the Ryoichi energy, and thus' bound by a resonation of Ryoichi, so it won't affect Ryou.

|Biography - In Progress|

Sol Zero the Warrior

#6
|::Name: Sol Leon
|::Pronounced: Sol Le-on
|::Given Name: Leon Darkheart
|::Title: The Warrior
|::Known Alias: Sol Leon the Warrior
|::Known Family: None

¦-Physical Information—
|::Age: 19
|::Apparent Age: 19
|::Gender: Male
|::Species: Half Human, Half Fallen Angel(Fallen Seraph.)
|::Apparent Species: Humanoid
|::Height: 5'11"
|::Weight: 140lbs.
|::Hair Colour: Blonde, Black when his dark side is dominent
|::Eye Colour: Blue, Red when his dark side is dominent
|::Defining Characteristics: A cross shaped scar on his right face cheek.

¦-Physical State—
|::Muscle Level: Perfect
|::Joint Level: Perfect
|::Flexibility: Perfect
|::Health: Superb
|::Body Build: Above Average

¦-Mental State—
|::Mental Stability: Perfect
|::Ability To Think: Perfect
|::Strategic Level: Perfect
|::Creative Thinking Level: Superb
|::Potency Of Mind Eye: Above Average
|::Memory: Superb
|::IQ: 228

¦-Combat Related Information—
|::Weapon: Durandal ¦ Zangetsu ¦ Mani Katti ¦ Sol Katti ¦ Longicolnis
|::Armor: Overcoat of the Sacred Flame ¦ Suit of Seraph ¦ Seal of the Divine
|::Dominant Hand: Right
|::Combat Method: MagiSwordsman, Hiten Mitsurugi-Ryu Swordsmanship, Various Large Sword styles, Various martial arts.
|::Preferred Style: MagiSwordsman


¦-Various Information—
|::Occupation: Mercenary Leader
|::Alignment: Good
|::Sexuality: Heterosexual
|::Religion: None
|::Birth Home: Earth
|::Current Home: None
|::Soul: Normal

|::Mounting Positions—
|::Head: Seal of the Divine
|::Left Ear: None
|::Right Ear: None
|::Neck: Suit of Seraph
|::Chest: Seal Of the Divine - Overcoat of the Sacred Flame - Suit of Seraph
|::Back: Durandal - Seal Of the Divine - Suit of Seraph
|::Waist: Sol Katti - Overcoat of the Sacred Flame - Suit of Seraph
|::Waist |Left Side|: Mani Katti
|::Waist |Right Side|: Longicolnis
|::Right Shoulder: Seal Of the Divine - Suit of Seraph
|::Left Shoulder: Seal Of the Divine - Suit of Seraph
|::Right Arm: Overcoat of the Sacred Flame - Suit of Seraph - Seal of the Divine
|::Left Arm: Overcoat of the Sacred Flame - Suit of Seraph
|::Right Leg: Suit of Seraph
|::Left Leg: Suit of Seraph
|::Right Knee: Seal Of the Divine
|::Left Knee: Seal Of the Divine
|::Right Foot: Suit of Seraph
|::Left Foot: Suit of Seraph

¦-Base Skill Sheet:
|::Physical Skill—
|::Strength: ••••••••••
|::Speed: ••••••••••
|::Endurance: ••••••••••
|::Reaction Time: ••••••••
|::Five Senses: ••••••••
|::Weapon Skill—
|::Unarmed: •••••••

|::Dagger: ••••
|::Shortsword: •••••
|::Longsword: ••••••••••
|::Broadsword: ••••••••••
|::Greatsword: ••••••••••
|::Buster Sword: ••••••••••
|::Spear: •••••
|::Lance: ••••••••••
|::Polearm: •••
|::Axe: •
|::Firearm: ••••••••••
|::Whip: ••••••
|::Archery: •••
|::Mace:
|::Hammer:
|::Shield:
|::Claw: ••••••
¦-Mental Skill—
|::Tactician: ••••••••••
|::Adaption: ••••••••••
|::Perception: ••••••••••
|::Awareness: ••••••••••
|::Precognition: ••••••••••
|::Prediction: ••••••••••
|::Sixth Sense: ••••••••••
¦-Energy Skill—
|::Qi: ••••••••••
|::Mana: ••••••
|::Psion: ••
|::Elementalism: ••••••••••
|::Demonic: ••••••••
|::Holy: •••••••••
|::Kinetic: ••••••••
|::Gravitational: ••
|::Electromagnetic: ••••••
|::Alchemy: •••••••••
|::AT: ••••••••
|::Fonic Artes: ••••••••••
|::Sense: ••••••••
|::Sacred: ••••••••••
|::Forbbiden Sacred: ••••••••••
|::Seraphius: ••••••••••
|::Dark Seraphius: ••••••••••


|::Weapons—

|::Durandal:
-This is the legendary blade once wielded by the warrior Roland. This sword is much like a normal greatsword in size and the appearance of blade. However it is constructed from the metal found off of what is believed to have been the "Holy Star" which is nearly unbreakable. This metal gives the blade gives the metal a unique white glow that matches the hilt and the angel winged guard, both of which are gold and white with a dark blue cross at the start of the guard. The whole size of the sword is 1.4 meters tall.
This sword, just like all other swords within Leon's possesion, can store up Leon's energy, take that energy into a blast of the energy, and is keyed into his wavelength. This sword also can take energy stored into it and extend the energy out of the blade into a whiplike being. Of course while this sword is in it's "whip" form the user is left with no form of protection from closer attacks.
|::Forging Materials: Holy Star Metal

|::Mani Katti:
-The Mani Katti is a sacred sword that had rested for many years inside a temple serving as a sign of blessing. Leon happened upon the temple and had claimed the sword from it's resting place after killing off the demons trying to take over the temple. He then walked over to the sword and rested his hand upon the hilt. The blade started to glow a brilliant blue color and Leon had pulled it from it's spot. After that the priest who tended to the temple insisted that Leon take the sword with him. Naturally he only accepted.
The Mani Katti is in ways of size and design similar to a regular katana. The blade glows faintly an azure color aura when drawn and the hilt and guard are a blue and gold. This blade also has the ability to store Leon's energy and release the energy into bursts of destructive intent depending upon the energy type. The Mani Katti's main special ability however is the ability to summon forth wind without the need of energy from Leon. This ability can take the form of something as simple as blades and a small gust of wind to a barrier of full fledged tornado.
|::Forging Material: Unknown|

|::Sol Katti:
-The Sol Katti is the sacred sister sword to the Mani Katti. The Sol Katti and the Mani Katti cannot compare in power though as the Sol Katti is very much it's superior. Although not considered a legendary weapon the Sol Katti is comparable to many legendary weapons such as Armadas. It is currently unknown how this blade came to be in Leon's possesion however it is known to be used only when Leon has met an opponent worth drawing the blade out.

The sword itself is very much like the Mani Katti however has a longer blade. The blade when drawn glows a brilliant crimson color while the hilt and guard are a simple red and gold. And just like all other swords used by Leon this blade has their same first ability. This sword has five other main abilities. The Sol Katti's first main ability increases all of his natural abilities such as speed, strength, etc. The second ability allows this sword to summon forth all of the elements without Leon's energy as well as the ability to create lightning bolts from the top of it's blade.

The third power this sword contains allows the blade to store up Leon's own unique energy, Seraphius or Dark Seraphius, to create energy extensions of the blade. These extensions tend to be hot enough to cut cleanly through something as strong as Zol Orihalconium. The fourth ability allows this sword create something as simple as gusts of wind to a full force hurricane. The fifth and final attack of this sword take on two forms by taking Leon's own energies, Seraphius or Dark Seraphius, and either releasing in it a blast from the sword or in the form of an incredibley powerful slash. The slash attack is known as "Sol Edge" and the blast version is known as "Sol Star".
|::Forging Materials: Unknown

|::Longicolnis:
-Longicolnis is a sacred lance made from the horn of one of the most powerful fallen angels, Shaher. It is the only weapon known that can pierce through most all barriers and the only weapon that can pierce the fallen angels skin. The lance itself is an eboney and gold color at the shaft. The head of the lance is purely black while the tassles are white. The lance is incredibley powerful and able to break through most barriers with little ease. It has been enhanced with Holy Star Crystals which makes it much more durable and can focus it's energy attacks better. However when inactive is merely becomes an azure orb that remains on his waist.
|::Forging Materials: Horn of the Fallen Angel, Holy Star Crystals
|::Armor—
|::Overcoat of the Sacred Flame:
-This coat, which resembles a trenchcoat, has been in Leon's possesion since he can remember. It is a simple crimson colored coat which comes down to around his shins in length. The coat is highly resiliant to high temperatures and direct fire. The Overcoat of The Sacred Flame has also been inhanced with Modified Holy Star Crystal Threads which give the coat it's own small barrier as well as a greater resistance to physical and energy attacks.
|::Forging Materials: Sacred Flame, Holy Star Crystal Threads

|::Suit of Seraph:
-The Suit of the Seraph is a red and blue suit which covers most of Leon's body under his cloths yet acts as his main armor against physical attacks. This suit was given to Leon by a Seraph before he had been claimed by dark forces and implanted with high amounts of dark energy. It's made of the Holy Star Crystal which was turned into threads. The Holy Star Crystal threads can withstand up to around 30 Kilotons of kinetic pressure without allowing any of the pain to get to Leon. The suit has also been modified with a gel coating enhanced with Leon's own energy which absorbs the attack. The suit covers his body from the neck down.

The suit is fairly thin however highly effective due to the Holy Star Crystal Threads and the liquid like center which is coated in front and behind by the threads. The suit is also fairly light. Since Leon modified his Crystal Threads they also create a unique barrier which makes it much harder to hit him with a physical attack.

Holy Star Crystals are highly unbreakable and magical material which can be turned into many different things. At the very core of them is a unique energy which responds to force and turns into either an opposing energy to cancel out the energy or turns solid to absorb more of the attack. The energy is also constantly keyed into Leon's own wavelength. These Crystals are typically used in Seraph weapons and armor or other Seraph tools. However these crystals must be expertly crafted into thread to be used in the suit like the one Leon uses. While it is crystal the suit is actually quite comfortable contrary to what someone would think.
|::Forging Materials: Modified Holy Star Crystal Threads

|::Seal of the Divine:
-These seals were placed upon Leon's body with three purposes. The first of thses purposes is to surpress the dark side of Leon developed after his body was infused with high amounts of dark energy. This dark energy fusion turned Leon into half of a Fallen Seraph. The Seal had already been placed prior to this event but it had that gained effect afterwards. The second effect is to take in life force within 20Kilometer after Leon has suffered a great amount of damage. This effect takes place after he has suffered too much damage not when he likes. The third effect is to boost Leon's power when he is in his Seraph form. The seals were placed upon him at birth but eventually formed into this based on Leon's progress through life. Each Seal of the Divine changes to help as the person grows into his or her fighting style.

When the Seals are activated, weird letters of the angel language appear on his body at the spots described.
|::Energies—
|::Mana:
-Particles of energy found throughout the Omniverse. When not used by a 'Mage', its referred to as 'Wild Mana', or Mana within an energy signature. When drawn in and used by a Mage, its energy signature is altered to theres, putting it under their control. Just the same, if someone else were to alter its signature, it falls under their control. Can be augmented by base elements, such as Earth, Wind, Water, Fire, Darkness, and Light.
|::Qi:
-Spiritual Energy created by the soul. Extremely similar to Mana, can be augmented by Base Elements and have its energy signature changed.
|::Psion:
-Energy of the mind, used in such acts as Telekinesis, Psychokinesis, and other Psychic techniques. Leon is very inexperienced with using Psion, and has thus created more 'Anti-Psion' energies to simply counter Psion users, rather than becoming one himself. It has been shown that when using techniques that require the mind to control, it creates a 'Psionic Tether' between the energy and user, that data, thoughts, emotions, etc., can be transmitted through, and that one tether cannot go through another by normal means.
|::Fonic:
-The basic particles which make up all living and non-living matter. There are seven types of fonons altogether, each representing a different natural element.

-First Fonon: Dark
-Second Fonon: Ground
-Third Fonon: Wind
-Fourth Fonon: Water
-Fifth Fonon: Fire
-Sixth Fonon: Light
-Seventh Fonon: Sound
|::AT Field:
-The 'Light of one's soul', or 'Absolute Terror Field'. Its generally the metaphysical barrier that separates the minds and ego's of all beings, often confused and labeled a 'psionic' barrier. It is neither of the mind nor soul, but separate. When used as a barrier, it can withstand any attack with less than 35 kilotons of force, and can be used offensively in a number of ways. Main weakness's include; Another AT Field, Lance Of Longinus, Longicolnis, or an Anti-AT Field.
|::Sacred:
-Sacred energy is the energy that anyone of Angelic blood posses. Sacred energy is the power the angels have been given from their god, whoose identity remains a secret, after serving them. The higher level of an angel they are the stronger this energy flows within them. Sacred energy is much stronger than normal and can be used as either offense or defense. Leon, being half seraph, has the ability to wield Sacred at it's highest possible level which can allow him to destroy planets or almost instantly heal all wounds. While he is a fallen seraph now he can still use it at it's full potential with little to no problems.
|::Forbbiden Sacred:
-Forbbiden Sacred energy is Sacred energy mixed in with some dark energy. This of course is much more powerful than Sacred however it comes with it's own drawbacks. Dark energy is much harder for an Angel to use simply because of it's more evil purpose. Of course it can still be performed but the user will get worn out after a while. The Forbbiden Sacred energy cannot be used in the home of the Angels simply because it is forbbiden. Leon can use this energy without the drawbacks because he is a half Fallen Seraph. His body was also infused with an incredible amount of dark energy as well which gives him a much larger source to use Forbbiden Sacred energy.
|::Seraphius:
-Seraphius is Leon's own unique energy created by combining his Sacred energy with several other energies including the elements, Qi, Spirit Energy, Mana, and dead psionic teathers which makes it impossible to change his energy signature. Seraphius on it's somewhat medium levels far supass his Forbbiden Sacred energy and at it's full capacity is capable of destroying multiple masses at once such as several planets.
|::Dark Seraphius:
-Dark Seraphius is essentially normal Seraphius combined with his own dark energy. It cannot be controlled just like Seraphius but it is much harder for Leon to use for long amounts of time. The strength of Dark Seraphius at it's full potency is currently unknown but it manages to go even further than his own Seraphius.

|::Sub-Energies—
|::Mana Fire:
-An energy that upon contact with Mana, ignites and reacts to Mana as if it were Oxygen, burning through it.
|::Spirit Flame:
-See Mana Fire, Apply To Spirit Energy.
|::Psi Blaze:
-See Mana Fire, Apply To Psion Energy.
|::Anti-AT Field:
-A reverse AT Field, removes the AT Field of everything it comes into contact with, destroying its ability to maintain separate ego, body and mind, causing the body to burst into a puddle of blood and release the inner soul.
|::Anti Mana:
-An energy that acts like Anti-Matter to Mana, instantly destroying them both upon contact.
|::Soul Reaper:
-See Above, Apply To Spirit Energy.
|::Dead Psionical Tether:
-A tether of psionic energy created and abandoned, acting as a shield against other psionic tethers. Also good for interrupting current psionic tethers.
|::Biography: (In progress)

Tao Atlas

"Move it, soldier!" Shouts rang out across the continent of Herzgil, hustling mechanics and bustling foot soldiers scrambling from hanger to airship, all in preparation for the rebirth of a bout. Indeed, the gears of war were once more turning within the genocidal machine of the lagoon, prey finally returning to the fields of battle. Craft that had only been admired and maintenanced by the best engineers in the omniverse were finally whirling to life for the first time in decades.

Finally off the dog's leash they were, and quite proud of this fact which raised morale considerably among the blood starved soldiers. Blades and bullets that had been not but polished were finally going to taste the salty sweet elixir that they had been so denied for what seemed like an eternity. "Aye, its the cap'n!" Bellowed a pilot walking through the narrow corridors of a Tenseiken. "Welcome back Strider-san!" Saluted a female MP on patrol, as a man clad in Prussian Blue and White walked past.

Stepping into a large room, the man gave a childish grin as he ran his right hand through his silver tipped blue locks, before swinging it off to the side. "Alright guys, lets give 'em a good show." Spoke the man in his light hearted tone, all officers present saluting him as as stood at the helm.

Azure particles lit the air, the clouds above roaring back as if a beast cornered as a bolt of lightning skipped across the night sky, a slight gust followed by heavy winds filled with hail and snow overcame the sky bound city of Lagoonaria. Waiting a final moment for all ships to begin levitating off the ground, Ryou snapped his fingers, an orb of Mana forming in front of him and linking to all ships within the fleet, as a single beat began to broadcast along the private channel of Lagoonaria.

Every soldier stood at ready, right hand held across forehead with respect and the angst anticipation. We all danced in twilight, trapped in this machine. Lips drawing up and sliding to one side, Ryou's mouth slightly opened as his eyes filled with a light of joy. Dunno how long we've waited... "Yosh...IKUZO!"

Sol Zero the Warrior

A young man who was already on the ship waiting for Ryou smiled at the sound of what just happened. Sol then put the knife he had been toying with away and proceeded to bridge where he would wait for Ryou to finally arrive. "Finally I get to have some fun." He then put his hands in his coat's pockets while analyzing the immiediate area around him.