November 21, 2018, 05:35:26 AM
News:

UH SOMETHING BROKE HANG ON

Life is Strange

Started by JrDude, February 09, 2017, 03:09:27 AM

previous topic - next topic

0 Members and 1 Guest are viewing this topic.

Go Down

JrDude

January 17, 2018, 02:13:06 AM #15 Last Edit: September 21, 2018, 02:43:19 AM by JrDude
Quote from: PrivilegedYoshi on January 12, 2018, 06:19:44 PMI get why the Tumblrinas love it, and I also get the hate.

Pros:
There are a couple very good Choices Matter™ ethical dilemmas in the game.
The red herring is pulled off well.
Polarized (episode 5) is a mental clusterintercourse  rivaling that of Lost or Fringe.
If you are interested in psychiatric disorders, they're pretty much all on display in this game, and most of them are pulled off competently.
Despite being Tumblrbait, limited amounts of SocJus (at least in the basic season; can't speak to the prequel.) The only thing it really likes to preach about is bullying.
S/S relationships which are present but are not made a big deal about.

Cons:
Indietrash music is intercourse ing horrid.
Chloe comes across as a writer's pet.
It's a walking simulator.
Short.

Personal recommendation: Rent or check out from library.
I agree with a lot of what you said.
With the S/S thing, I thought it was interesting.
When I first played, I saw everything they did as very friendship oriented. Nothing seemed to imply they could be into each other. Even the kiss in an early episode. I mean, it just seems like something Chloe would say, and something a good friend like Max would do with that level of friendship. So when I ended up hearing about there being an ending involving a romantic kiss, I was like, "wait, is this an edited video or something?" But it was for real. On a second playthrough, I did everything that would make them do it, just to get it for myself (completionist, not perversion). I personally saw something more with Max and Warren, which I got a Kiss from him in my first playthrough.
On the Prequel, they have a much larger focus if you choose to go that route. Episode 1, one of the last big decisions you can choose, is Rachel your "Friend" or "Something More"? (which, like in the original, I didn't see anything beforehand as "romantic".) I ended up choosing "Something More" which was good, because it apparently matched my actions from earlier (Rachel will respond well or weird to saying one or the other, depending on how you behaved throughout the first episode, which I tested through "collector mode"). On a second playthrough, it actually felt weird to NOT choose "Something More" because so much seems like something she would do for someone special. And in Episode 2 (Total of 3), you can actually go for a Kiss if you chose "Something More", and, like I said, it was weird to not have that option. I mean, everything they do is something 2 female friends can do, but it seemed more complete making it a couple's thing.
It's kind of funny. I think they WANTED it to be more clear of an option in this game, as one of the first things shown in her room is a Rainbow Middle Finger in her room, and if you read Chloe's "Diary", one of the entries pre-written before anything happens in the game is, "I was rubbing one out to xDude (Famous Movie Character), and then thought of xFemale from (other Famous Movie) and finished. I dunno, probably nothing" and later you even OBTAIN a copy of the Movie xFemale is in. Also, there's another female character that is into Rachel.
Although it isn't made into a huge deal, it is definitely more obvious in Before the Storm. I like how they make it very normal, and technically optional in case a Homophobe plays the game.
In both the original and the prequel, you are a Female with a potential Male love interest, AND a potential Female love interest.
If it were a perfect fictional world, I would totally Ship Chloe&Rachel, then Max&Warren.
Dude .

Zero

still not a video game. needs more gameplay

Custom

Quote from: Zero on January 19, 2018, 10:38:25 PM
still not a video game. needs more gameplay

who cares anymore
rather play this than pubg

Quote from: Viewtifulboy on March 11, 2013, 07:28:20 AM
Good job! I, Viewtifulboy, declare you the CHAMPION!

I'm the official winner of the Viewtiful Victory roleplay championship!

Zero

Quote from: Custom on January 24, 2018, 04:10:41 AM
who cares anymore
rather play this than pubg

i do. havent played pubg though

Super

At least PUBG is a game.

( ͡° ͜ʖ ͡°)

Zero


JrDude

October 01, 2018, 11:08:02 PM #21 Last Edit: October 01, 2018, 11:10:54 PM by JrDude
1.   Silver asked a question, but then LOCKED THE THREAD (lame). Why did I bump a 7 year old thread?
1a. It was on the front page, so I thought I was in the clear. It's almost sad that there's such a small amount of threads that a 7 year old thread would still be on the front. Maybe you should limit how many are visible per page?

2. Life is Strange just released an official sequel. Life is Strange 2, so I thought I would talk about it here. Again, this is still on the front page, so.................


Spoiler alert without the spoiler boxes.

It literally released a few days ago. I was going to hold it off for a bit, but literally, Walking Dead (Final Season) was taken off the market because of Company issues, so I couldn't buy that instead. Weird reasoning, but I had 100% intended in buying this anyway, so se-la-vii
Before buying the game, the makers of the game recommended playing "Captain Spirit," which was free, so I did. This was over a month ago that it came out, as well as when I played it, but I didn't bump this then, so I'm bumping it now. It was an interesting 1 Part series about a kid with a Single, somewhat abusive father. It explored the mind of a child, and made you have to do things that could be fun as a kid, while also taking into account that, you don't want to get in trouble, nor do you want anything to happen to your dad. I can see some people taking a different route and would prefer something happen to the dad, but the game presents it in such a way, that you want to be sure nothing happens to him, even if he had a history of violence. Stockholm Syndrome without experiencing it firsthand? Maybe. Regardless, it was quite cool. It used a lot of cool visuals, usually intended you to use your imagination, but there was one instance where it takes you into the mind of what the kid is imagining hardcore.
I think it's kind of a cool precursor to the actual game, because you have to explore the mind of a kid.
When finishing the game, a neighbor comes over, questions you in such a way, makes you feel guilty for all the decisions you made, all of which could cause you to be taken away from the father, with the neighbor assuming the things were his fault.
Though this isn't the game itself, it plays with the idea of a super power, which Captain Spirit seems to not actually have. The ending says "Look for Captain Spirit in Life is Strange 2!"

The actual game has nothing to do with this kid (yet). Instead it focuses on 2 Mexican Children. You control the 16 year old, older brother. Things happen, you accidentally kill 2 people, and your dad is shot in a racial cop vs colored person standoff. This causes Wind to come out of nowhere, and the cop dies.
Because there was 3 deaths, (2 accidentally caused by the kids, 1 caused by racism) the main characters felt there was no choice but to run away. Far away. (The game doesn't straight up tell you until the end of the first chapter, but most people know or realize, the random wind that killed the cop, was caused by the younger brother, not the older one.)
This causes the main mechanic of the game to start up. You control the older sibling, and are responsible for the younger sibling, who has a mind (A.I.) of his own. He will do things, wander off, ask questions, and there is no, "hold his hand to keep him close" option. You just have to keep watching him, try to keep him calm, and make sure he doesn't die eating poisonous berries. Obviously, the goal the game wants you to want, is to keep this kid alive, healthy, happy, smart, and not lose control of this weird wind power that he has. You have to think, "We're broke... should we steal this stuff? or starve?" If you chose to steal some stuff, the kid ends up stealing later. Although this doesn't seem to have a huge consequence, if this kid keeps it up, it could be horrible, or at least he'll grow up to be a crummy human being.
The game rewards honesty and doing the right thing. At the beginning, before all the death, you're getting ready for a party. You have to ask your dad for money. He asks if it's for Drugs or Alcohol. If you answer honestly ("Probably"), he rewards you with more money, and he thanks you for being honest (technically, it might be better if you lie, but I only played once so far, and don't want to play again until I finish the whole game. However, the game emphasizes that it's a good thing so much, it seems like the truth is the better option).
There's also times you interact with your brother, and if you do the nice thing, all seems well, but if not, he has nightmares, and doesn't control his power well.
It gives you the option to steal, which honestly probably isn't the best option (I did, but I thought we were packing for a trip, not to eat right outside the store we stole from...), and immediately after you roll it out to eat, a new guy comes out of nowhere to ask if you paid for it all. Because I stole, I tried to weasel my way out of talking, but there seemed to be an implication that, no matter whether you stole or not, this was a racist poop hole who is going to kidnap you no matter what (you're wanted fugitives accused of killing people, so the excuse is he's turning you into the police). While cuffed in a room, he ends up saying, "this is why we need to build the wall". With the power of teamwork, super wind power, burglary, and jumping in the car of a random stranger we escape the day.
We drive by the city the first game takes place in (highly emphasizes it), and survive another night.
The game also has slight differences depending on your choice at the end of the first game (it asks at the very beginning).
The game confirms the super power outright while the kid freaks the intercourse  out.
Note: This game has 0 Time Travel aspects within it (so far anyway), which was the main mechanic of the first game. But make a choice? You're stuck with it.

Anyway, that's my summary. It's a good game so far. I look forward to seeing what happens next. I hope to see more references to the first game, as well as Captain Spirit.
Dude .

Go Up