<+Clu> Silverhawk79 is just wrong for me
Started by The Riddler, March 06, 2012, 01:33:40 pm
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Quote from: Hero_of_Darkness on March 07, 2012, 05:20:34 pmAnd no, EVs aren't the only thing. In Gen II, IVs were used to determine gender and shininess. In later gens, however, they use the personality value. The converter would need to be set up in such a way that the trainer ID, SID, and personality value of each Pokemon don't cause a conflict. A lot of the time, this won't be an issue. However, even if each Pokemon is given its own SID, there's a chance that a shiny Pokemon won't be shiny after tranfer, or a male will become a female, or vice-versa.
Quote from: zephilicious on March 07, 2012, 06:07:41 pmI said simple solution not best. A better compromise would be to take the square root of the EVs, then scale back to 510 if the max is still too high, possibly scaling the weaker stats back more to preserve the best stats. Natures can also be used to adjust the stats to a closer match. Combine that with the fact that the discrepancy scales with level, and most pokemon are not level 100 (aside from rare candy duplication, but those pokemon wont have maxed EVs) and the changes will be unnoticeable to the average player.Everything else is not a problem as long as we only need to move forwards.IVs need to be doubled, which leaves room for a rounding error of 1 on each stat. That's enough room to come up with a close, if not exact, hidden power match.Gen 2 does not have a personality value to preserve, so one can be procedurally generated to preserve everything else. This is always possible.Of course the simpler option for everybody would be to revamp the pokemon data again in gen vi to accommodate both systems. Perhaps introduce some 'legacy pokemon' concept that allows overcharged EVs. Balance would not be an issue considering all the disadvantages such pokemon would have (no egg moves, dream world abilities, etc.)
Quote from: Hero_of_Darkness on March 07, 2012, 09:16:53 pmI was going to type up an argument to this, but I don't see this going anywhere since you obviously think that there are no limits with programming. That last paragraph is such a silly idea that I don't even know where to begin.
Quote from: Hero_of_Darkness on March 07, 2012, 09:16:53 pmsince you obviously think that there are no limits with programming.
Quote from: Michio Kaku on March 08, 2012, 11:34:29 amThey should just start from scratch imo.Fuck EVs and IVs. There just has to be a better way.
Quote from: Hero_of_Darkness on March 08, 2012, 03:07:18 pmThere really isn't. At least, nothing that wouldn't make it even more complex either for players or GF. And it's not like they're complicated in the first place. :/ IV breeding is annoying, but EV training has been made ridiculously easy at this point.
Quote from: zephilicious on March 08, 2012, 03:32:55 pmcurrently the only people that have issue with the system is the very small group on the border that know EVs and IVs exist but cant or wont bother to learn how to use them.
Quote from: Michio Kaku on March 12, 2012, 06:16:37 amI wasn't really suggesting we take out any form of individuality system, just you know, improve on the one we have or start of scratch with a revamped system. Nor was I suggesting that my problem was that they were complicated(laughable).You're correct that any system will be abused, but your assumption right here is not. I'm not a part of either camp. I play pokemon competitively, but find it incredibly annoying to this day to breed for IVs or EV train. Maybe its because I still enjoy pokemon but don't have the time to invest in breeding for IVs or maybe its because the system is completely arbitrary to begin with. Either way, its a poopty system over all. When exploiting it, often times you're left over with 2 EV points for example. Trying to say they we can't have something better is pretty cynical.I've turned to Battle Simulators like Pokemon Online and Shoddy because of how they take all of that bullpoop out of the equation.
Quote from: Pennington on March 12, 2012, 02:33:39 pmI acquire the Pokemon's parents and breed them normally, then I upload the offspring, correct its IVs a bit (I'm not enough of a dick to do full 31s), and give it EVs there before sending it back to my game. Then I train it up from level 1.
Quote from: zephilicious on March 12, 2012, 03:51:39 pmthis makes no sense, leveling up is possibly (depending on luck with IVs) the most time consuming part of the process
Quote from: Pennington on March 12, 2012, 05:40:23 pmYou have OBVIOUSLY never IV bred before. It's torturous.
Quote from: Pennington on March 12, 2012, 05:40:23 pmsince battling loses its fun after you can kill everything in a single hit without even using the awesome strategy you bred that Pokemon to have.
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