<Clu> no nsfcd is basically a ghost town, it should be killed behind fences
Started by The Riddler, March 06, 2012, 01:33:40 pm
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Quote from: Super on March 06, 2012, 02:39:32 pmRemakes would sell better.
Quote from: The Riddler on March 06, 2012, 03:20:33 pmI want my original Pikachu
Quote from: Neerb on March 06, 2012, 05:15:50 pmWhat did it have that you can't get now?
Quote from: Hero_of_Darkness on March 06, 2012, 05:48:10 pmImpossible. The Pokemon in Gens I and II are coded completely differently than they are in III-V.
Quote from: zephilicious on March 06, 2012, 06:58:53 pmthat is entirely irrelevantit wont happen because it's pointless not because it's impossible.
Quote from: Hero_of_Darkness on March 06, 2012, 08:51:22 pmBut it is impossible.
QuoteThey'd just need to be able to find a way to convert things
Quote from: The Riddler on March 06, 2012, 01:33:40 pmGuarantee it'd sell. They'd just need to be able to find a way to convert things like: Adding Genders to R/B pokemon, removing moves that are incompatible with other generations, no held items etc.
Quote from: The Riddler on March 06, 2012, 08:59:44 pm
Quote from: zephilicious on March 06, 2012, 09:44:24 pmoh god i programmed an entire series of video games how do i convert numbers???
Quote from: Hero_of_Darkness on March 07, 2012, 06:11:56 amThey can't do it. The changes to the EV-IV system alone would result in the conversion being a totally differnt Pokemon. The only things you'd keep are moveset and trainer ID.It's not about converting numbers. The systems just aren't compatible. From the get-go, they'd have to erase all of the stat exp, so you'd end up with much lower stats after the "conversion".
Quote from: zephilicious on March 07, 2012, 01:42:57 pmThis is not what impossible means.You would keep the species, nickname, moveset, and trainer ID (the only things 90% of the audience for this would notice)If we're pulling from gen ii we can keep gender, hold item, shinyness, and pokerus as well.IV conversion is straightforward so you can keep those too.Base stats haven't changed since gen ii, so that carries over.EVs are the only thing that can't be straight up converted, and thats only because of the lack of a global max (per stat they function almost the same way, just squared).The simple solution is to scale EVs based on the maximum even distribution possible in gen 3+. It would have a minor impact on the stats of well trained pokemon, but the only players that care would not use this for all kinds of reasons much more significant than EVs.And on top of that we already have a precedent for stat changes with the special split between gens 1 and 2.
Quote from: Hero_of_Darkness on March 07, 2012, 05:20:34 pmFirst of all, they wouldn't allow hold items to be transferred. Between the items that don't exist in newer games and the cloning glitch, there's just no way it would be allowed.The IV changes would mean a change in Hidden Power, which means that some people will be forced to change that move for something else if they have it. (Also, I don't even want to think about how they would have to handle Unown conversions...)Your EV idea is, frankly, stupid. A well trained Pokemon would have every stat maxed. To distribute EVs, each stat for a maxed Pokemon would have to lose 42 stat points. Something tells me that they would notice that their favorite Pokemon's HP is suddenly 42 points lower, and that's when the reality sets in that they just deleted the Pokemon they were attached to in favor of a weakened clone.And no, EVs aren't the only thing. In Gen II, IVs were used to determine gender and shininess. In later gens, however, they use the personality value. The converter would need to be set up in such a way that the trainer ID, SID, and personality value of each Pokemon don't cause a conflict. A lot of the time, this won't be an issue. However, even if each Pokemon is given its own SID, there's a chance that a shiny Pokemon won't be shiny after tranfer, or a male will become a female, or vice-versa.
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