November 21, 2018, 05:39:47 AM
News:

Change is coming. HOPE CHANGE UNITY

Recent Posts

Pages 1 ... 8 9 10
91
Handheld Gaming / Re: 3DS Homebrew
Last post by Max Headroom - October 03, 2018, 07:37:16 PM
Quote from: jaydee on October 02, 2018, 01:56:04 AMPokemon salvaged the purchase somewhat, but between the low framerates, bad textures, and controls worse than the original DS, I don't really have any interest in playing it anymore. Also, the switch exists.
How about original DS homebrew?
92
Power On / Re: This place needs a makeove...
Last post by Max Headroom - October 02, 2018, 08:38:13 PM
Quote from: Max Headroom on October 01, 2018, 04:09:18 AMBesides losing some bracket-dependent features

i.e.:

Quote from: JrDude on October 01, 2018, 11:08:02 PMSpoiler alert without the spoiler boxes.

BTW I've been meaning to ask: What's with the blank daily digest e-mails? I don't recall setting up any e-mail notifications for any sort of digest. Interesting enough, I missed a reply in nsfcd.com/index.php?topic=40338.0.
93
Handheld Gaming / Re: 3DS Homebrew
Last post by jaydee - October 02, 2018, 01:56:04 AM
I did in early 2016 or so, but most of the 3DS games that I was interested in I had purchased anyways. I did play through Pokemon Moon and most of Fire Emblem Fates though. I don't know what I'm gonna do with the 3DS now since I don't play it anymore.

The 3DS is probably the most awkward, outdated system I've ever owned. Pokemon salvaged the purchase somewhat, but between the low framerates, bad textures, and controls worse than the original DS, I don't really have any interest in playing it anymore. Also, the switch exists.
94
Power On / Life is Strange 2
Last post by JrDude - October 01, 2018, 11:08:02 PM
1.   Silver asked a question, but then LOCKED THE THREAD (lame). Why did I bump a 7 year old thread?
1a. It was on the front page, so I thought I was in the clear. It's almost sad that there's such a small amount of threads that a 7 year old thread would still be on the front. Maybe you should limit how many are visible per page?

2. Life is Strange just released an official sequel. Life is Strange 2, so I thought I would talk about it here. Again, this is still on the front page, so.................


Spoiler alert without the spoiler boxes.

It literally released a few days ago. I was going to hold it off for a bit, but literally, Walking Dead (Final Season) was taken off the market because of Company issues, so I couldn't buy that instead. Weird reasoning, but I had 100% intended in buying this anyway, so se-la-vii
Before buying the game, the makers of the game recommended playing "Captain Spirit," which was free, so I did. This was over a month ago that it came out, as well as when I played it, but I didn't bump this then, so I'm bumping it now. It was an interesting 1 Part series about a kid with a Single, somewhat abusive father. It explored the mind of a child, and made you have to do things that could be fun as a kid, while also taking into account that, you don't want to get in trouble, nor do you want anything to happen to your dad. I can see some people taking a different route and would prefer something happen to the dad, but the game presents it in such a way, that you want to be sure nothing happens to him, even if he had a history of violence. Stockholm Syndrome without experiencing it firsthand? Maybe. Regardless, it was quite cool. It used a lot of cool visuals, usually intended you to use your imagination, but there was one instance where it takes you into the mind of what the kid is imagining hardcore.
I think it's kind of a cool precursor to the actual game, because you have to explore the mind of a kid.
When finishing the game, a neighbor comes over, questions you in such a way, makes you feel guilty for all the decisions you made, all of which could cause you to be taken away from the father, with the neighbor assuming the things were his fault.
Though this isn't the game itself, it plays with the idea of a super power, which Captain Spirit seems to not actually have. The ending says "Look for Captain Spirit in Life is Strange 2!"

The actual game has nothing to do with this kid (yet). Instead it focuses on 2 Mexican Children. You control the 16 year old, older brother. Things happen, you accidentally kill 2 people, and your dad is shot in a racial cop vs colored person standoff. This causes Wind to come out of nowhere, and the cop dies.
Because there was 3 deaths, (2 accidentally caused by the kids, 1 caused by racism) the main characters felt there was no choice but to run away. Far away. (The game doesn't straight up tell you until the end of the first chapter, but most people know or realize, the random wind that killed the cop, was caused by the younger brother, not the older one.)
This causes the main mechanic of the game to start up. You control the older sibling, and are responsible for the younger sibling, who has a mind (A.I.) of his own. He will do things, wander off, ask questions, and there is no, "hold his hand to keep him close" option. You just have to keep watching him, try to keep him calm, and make sure he doesn't die eating poisonous berries. Obviously, the goal the game wants you to want, is to keep this kid alive, healthy, happy, smart, and not lose control of this weird wind power that he has. You have to think, "We're broke... should we steal this stuff? or starve?" If you chose to steal some stuff, the kid ends up stealing later. Although this doesn't seem to have a huge consequence, if this kid keeps it up, it could be horrible, or at least he'll grow up to be a crummy human being.
The game rewards honesty and doing the right thing. At the beginning, before all the death, you're getting ready for a party. You have to ask your dad for money. He asks if it's for Drugs or Alcohol. If you answer honestly ("Probably"), he rewards you with more money, and he thanks you for being honest (technically, it might be better if you lie, but I only played once so far, and don't want to play again until I finish the whole game. However, the game emphasizes that it's a good thing so much, it seems like the truth is the better option).
There's also times you interact with your brother, and if you do the nice thing, all seems well, but if not, he has nightmares, and doesn't control his power well.
It gives you the option to steal, which honestly probably isn't the best option (I did, but I thought we were packing for a trip, not to eat right outside the store we stole from...), and immediately after you roll it out to eat, a new guy comes out of nowhere to ask if you paid for it all. Because I stole, I tried to weasel my way out of talking, but there seemed to be an implication that, no matter whether you stole or not, this was a racist poop hole who is going to kidnap you no matter what (you're wanted fugitives accused of killing people, so the excuse is he's turning you into the police). While cuffed in a room, he ends up saying, "this is why we need to build the wall". With the power of teamwork, super wind power, burglary, and jumping in the car of a random stranger we escape the day.
We drive by the city the first game takes place in (highly emphasizes it), and survive another night.
The game also has slight differences depending on your choice at the end of the first game (it asks at the very beginning).
The game confirms the super power outright while the kid freaks the intercourse  out.
Note: This game has 0 Time Travel aspects within it (so far anyway), which was the main mechanic of the first game. But make a choice? You're stuck with it.

Anyway, that's my summary. It's a good game so far. I look forward to seeing what happens next. I hope to see more references to the first game, as well as Captain Spirit.
95
Power On / Re: Dholy hit
Last post by JrDude - October 01, 2018, 04:52:35 PM
K
96
Power On / Re: This place needs a makeove...
Last post by Max Headroom - October 01, 2018, 04:09:18 AM
Quote from: Silverhawk79 on September 30, 2018, 02:05:02 PMWell, I fixed the smilies, though they're all back to SMF's defaults for now. What parts of the UI are broken?
Besides losing some bracket-dependent features:

Code Select

The message has the following error or errors that must be corrected before continuing:
    There was a problem and your attachments could not be uploaded
    The attachments directory can not be located. Please notify an administrator of this problem.

97
Power On / Re: This place needs a makeove...
Last post by Super - October 01, 2018, 02:03:23 AM
Quote from: Silverhawk79 on September 30, 2018, 02:05:02 PMWell, I fixed the smilies, though they're all back to SMF's defaults for now. What parts of the UI are broken?
Logging in.
98
Power On / Re: This place needs a makeove...
Last post by Silverhawk79 - September 30, 2018, 02:05:02 PM
Quote from: Max Headroom on September 30, 2018, 10:17:58 AMFixing things should be top priority, but if you can generalize the icons that all themes have in common, I'd have an easier time putting together "theme packages". Banners need no such info.
Well, I fixed the smilies, though they're all back to SMF's defaults for now. What parts of the UI are broken?
99
Power On / Re: This place needs a makeove...
Last post by Max Headroom - September 30, 2018, 10:17:58 AM
Quote from: Silverhawk79 on September 30, 2018, 10:14:31 AMYeah, some file paths got broken during the upgrade. I'll be working on that.
Fixing things should be top priority, but if you can generalize the icons that all themes have in common, I'd have an easier time putting together "theme packages". Banners need no such info.
100
Power On / Re: This place needs a makeove...
Last post by Silverhawk79 - September 30, 2018, 10:14:31 AM
Quote from: Max Headroom on September 30, 2018, 09:58:24 AMI can try to dig up the Oldsider assets, but adding or removing forums doesn't mean anything if it doesn't get new people (or bring back old regulars). Maybe think about some kind of social media campaign targeting people who used to frequent Oldsider.

Also: Fix the UI. If you haven't noticed, smiles and certain forum functions don't seem to work.
Yeah, some file paths got broken during the upgrade. I'll be working on that.
Pages 1 ... 8 9 10