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Generally Speaking => Power On => Topic started by: JrDude on February 09, 2017, 03:09:27 am

Title: Life is Strange
Post by: JrDude on February 09, 2017, 03:09:27 am
(http://static3.gamespot.com/uploads/scale_medium/1197/11970954/2830331-image.jpeg)
Has anyone played it?
I beat it a few weeks ago, and for some reason, it's still on my mind.
I loved the game. It was fantastic, at least in my opinion.
The ending of the game was predictable in almost everything it did, but even with it being close to being obvious on what the choices were going to be, I still found the final choice difficult. In the end, I chose to look through the photo.

Basically, if you've never heard about it, it's a Point & Click adventure game, with a similarity to The Walking Dead (game) in which you make choices, which effect the story in many ways. The main twist that this game throws into the mix is, you can Time Travel. If you don't like the immediate outcome of a choice you made, you can rewind, and see if the other option is better. Sometimes, you learn things by making the wrong choice (sometimes the right choice isn't an option yet, because you don't know the answer naturally), so you can reverse time and then make the right choice. However, even though you can go back in time, it only works for the time you're in the area. Basically, any area transition blocks you from rewinding back before that.
Call the school bully a ninny? Well, you can change it, rewind, maybe console her? or leave to the next map, and lock in the decision forever.
The story is, there's a storm/tornado about to destroy your city by the end of the week, and you somehow have to stop it. How? Play the game.
But that's kind of brushed under the rug and saved for episode endings and the main focus of the last episode.
Main story is, a random girl you saw in the bathroom just got shot, you being protagonisticy save her with your brand new powers to reverse time. She ends up being a friend you lost touch with and your side-kick of the game. There's a missing girl, and you're trying to figure out what happened to her, and what's going on around the whole city, because, besides the storm, something fishy is going on.
There's also a focus on taking your time. Not only can you reverse time, but you can take as long as you want to make a decision. There's also many places to just sit down, listen to some inner monologue about what's happened recently, and take in your surroundings.
Also, there's a large focus on taking pictures. Collect them all!
Title: Re: Life is Strange
Post by: Zero on February 09, 2017, 03:43:16 pm
i generally avoid these types of "games"

they aren't games really
Title: Re: Life is Strange
Post by: JrDude on February 09, 2017, 11:10:52 pm
Quote from: Zero on February 09, 2017, 03:43:16 pmi generally avoid these types of "games"

they aren't games really
I understand why you would think this, and though I disagree, this is still a fun time.
Title: Re: Life is Strange
Post by: Zero on February 10, 2017, 11:02:00 am
Quote from: JrDude on February 09, 2017, 11:10:52 pm
I understand why you would think this, and though I disagree, this is still a fun time.


You can disagree with a fact all you want bud doesn't change reality. I forget the times we live in though. I can be trans-species and poop.

Life is Strange demonstrates a recent trend in gaming that I hope dies.
Title: Re: Life is Strange
Post by: Zero on February 10, 2017, 12:31:20 pm
Double posting because I can this forum gets next to no activity anyway get intercourse ed


~

These "games" are lazy and cheap to make. You need animators and the like, but actual "designers" are not found here and if they are they are hacks that have no game ideas so they make a Choose Your Own Adventure video game. These are games that could be played by your DVD player and they would certainly fit better there. You don't need a controller. Or a mouse. They're interactive movies and you're all getting ripped off. If you enjoy video games you should recognize the threat these games represent. They're easy lays and are one symptom of the disease running rampant in this industry. With that said,...

I was gifted some on Steam, and I worked my way through them. They were TellTales The Walking Dead games. I like the story and the characters. The path I took was interesting and I felt I made some impactful choices where others were pretty weak. Had I paid money for this I would've been mad off at how little gameplay there is, but I still liked the series and want Season 3. Will probably buy it for extremely cheap at some point now that I'm invested.

I feel like they have a place in the industry but really wish they weren't so intercourse ing popular and really wish that people didn't hype them up as video games when they review them as movies in the end. They almost always get good scores and their gameplay is ALWAYS ignored. These "games" are some of the best rated games in the industry and they have little gameplay. Other games don't get evaluated this way its ridiculous. If you don't think this is a problem then you are the problem.



Title: Re: Life is Strange
Post by: Super on February 10, 2017, 06:09:31 pm
I never liked these "games" either really. Nothing against the story, art, and whatever, but if I wanted a movie or book I'd just get a movie or book. Video games can be used to convey stories well and whatnot, but for me immersion has to be more than having a good story. The beauty of video games, in my opinion, is in participation; to be in the action.




Title: Re: Life is Strange
Post by: JrDude on February 15, 2017, 11:36:41 pm
Quote from: Zero on February 10, 2017, 11:02:00 amYou can disagree with a fact all you want bud doesn't change reality. I forget the times we live in though. I can be trans-species and poop.

Life is Strange demonstrates a recent trend in gaming that I hope dies.
Well, if you want a fact, that means literal.
"A game played by electronically manipulating images produced by a computer program on a television screen or other display screen."
Which is what you do in Life is Strange, as well as in The Walking Dead (I love that game too. Eagerly waiting for more episodes in Season 3). Both Video Games, by definition.
They may not do what you would like a Video Game to do, but then you're not talking about facts anymore, but your own personal opinion (which you displayed as fact).
Title: Re: Life is Strange
Post by: JrDude on February 15, 2017, 11:52:28 pm
Quote from: Zero on February 10, 2017, 12:31:20 pmDouble posting because I can this forum gets next to no activity anyway get intercourse ed


~

These "games" are lazy and cheap to make. You need animators and the like, but actual "designers" are not found here and if they are they are hacks that have no game ideas so they make a Choose Your Own Adventure video game. These are games that could be played by your DVD player and they would certainly fit better there. You don't need a controller. Or a mouse. They're interactive movies and you're all getting ripped off. If you enjoy video games you should recognize the threat these games represent. They're easy lays and are one symptom of the disease running rampant in this industry. With that said,...

I was gifted some on Steam, and I worked my way through them. They were TellTales The Walking Dead games. I like the story and the characters. The path I took was interesting and I felt I made some impactful choices where others were pretty weak. Had I paid money for this I would've been mad off at how little gameplay there is, but I still liked the series and want Season 3. Will probably buy it for extremely cheap at some point now that I'm invested.

I feel like they have a place in the industry but really wish they weren't so intercourse ing popular and really wish that people didn't hype them up as video games when they review them as movies in the end. They almost always get good scores and their gameplay is ALWAYS ignored. These "games" are some of the best rated games in the industry and they have little gameplay. Other games don't get evaluated this way its ridiculous. If you don't think this is a problem then you are the problem.
They are easy, and the worst part about them is that these games are released in an Episodic format, which usually allows them to charge a bit more, because some will pay per episode, as opposed to buying the season pass. Although, the full game/season pass USUALLY isn't that expensive. In the very few I have played (Walking Dead 1, 2, Michonne, 3, & Life is Strange), they aren't as expensive as most "real" video games. How much are movies? To go see a Movie in Theater is quite pricey, and you only get it once. Sure it's on a big screen, but is that REALLY going to make a difference in the long run? (I still see Movies this way sometimes, but more as a way to start social stuff before/after the movie with friends) What about buying movies for home? They still make DVDs, regardless of Netflix and every other Movie Streaming sites, and people still buy them. But easy or not, they're still enjoyable.
Which is why I love video games. Even if multiple playthroughs can be similar, they are almost never the same (unless you're a speed runner or something). You can do things differently. In this choose your own adventure style of game, you can change multiple dialog pieces as well as cutscenes themselves with different options done earlier in the game. To most people, dialog changes isn't THAT big of a deal, but to me, that's like finding all of the Blue Coins in Mario Sunshine. You often know the result isn't THAT huge, but as a completionist, you love getting to the end result of having everything. Now, for these kinds of games, I doubt I'll ever see/hear EVERY single dialog piece that can come up, but it's still nice to hear MORE of them, and not just by YouTubing it, but by obtaining it myself.
However, no matter how much I like these types of games, I don't get a lot of them. I do want more in my video game playing a lot of the time, but it's a fun time, and I'll probably be doing more in the future, but most I'll just watch it on YouTube if I'm curious enough.
Title: Re: Life is Strange
Post by: Doodle on February 18, 2017, 01:56:31 am
Quote from: Super on February 10, 2017, 06:09:31 pm
I never liked these "games" either really. Nothing against the story, art, and whatever, but if I wanted a movie or book I'd just get a movie or book. Video games can be used to convey stories well and whatnot, but for me immersion has to be more than having a good story. The beauty of video games, in my opinion, is in participation; to be in the action.

This. I want a challenge. I want to get my balls rocked. Otherwise I'd watch something.
Title: Re: Life is Strange
Post by: Zero on February 21, 2017, 02:49:03 pm
If they were reviewed as the interactive movies that they are I'd give them less poop but as things stand I recognize the problem that they are.
Title: Re: Life is Strange
Post by: Custom on February 22, 2017, 01:00:09 pm
i like heavy rain
i really don't like playing these games, but my girlfriend doesn't mind playing them and i like watching. I also don't like point and click games or w/e
if she decides to play this one i will watch
Title: Life is Strange: Before the Storm
Post by: JrDude on January 09, 2018, 12:37:52 am
I would make a new thread, but I don't see why I should, as this one got barely anything, which means it's prequel would probably get even less.
But a prequel has recently been released. And I have to say, it was a LOT of fun.
They took out the key gimmick of being able to travel through time, but that's because the focus was on the side-kick of the first game, before the first game. Instead, you can do timed challenges where you must argue your way to victory.
Fantastic game. Would recommend if you ever try the first, to get this prequel.
Title: Re: Life is Strange
Post by: PrivilegedYoshi on January 12, 2018, 06:19:44 pm
I get why the Tumblrinas love it, and I also get the hate.

Pros:
There are a couple very good Choices Matter™ ethical dilemmas in the game.
The red herring is pulled off well.
Polarized (episode 5) is a mental clusterintercourse  rivaling that of Lost or Fringe.
If you are interested in psychiatric disorders, they're pretty much all on display in this game, and most of them are pulled off competently.
Despite being Tumblrbait, limited amounts of SocJus (at least in the basic season; can't speak to the prequel.) The only thing it really likes to preach about is bullying.
S/S relationships which are present but are not made a big deal about.

Cons:
Indietrash music is intercourse ing horrid.
Chloe comes across as a writer's pet.
It's a walking simulator.
Short.

Personal recommendation: Rent or check out from library.
Title: Re: Life is Strange
Post by: Custom on January 14, 2018, 02:34:30 pm
Quote from: PrivilegedYoshi on January 12, 2018, 06:19:44 pm
I get why the Tumblrinas love it, and I also get the hate.

Pros:
There are a couple very good Choices Matter™ ethical dilemmas in the game.
The red herring is pulled off well.
Polarized (episode 5) is a mental clusterintercourse  rivaling that of Lost or Fringe.
If you are interested in psychiatric disorders, they're pretty much all on display in this game, and most of them are pulled off competently.
Despite being Tumblrbait, limited amounts of SocJus (at least in the basic season; can't speak to the prequel.) The only thing it really likes to preach about is bullying.
S/S relationships which are present but are not made a big deal about.

Cons:
Indietrash music is intercourse ing horrid.
Chloe comes across as a writer's pet.
It's a walking simulator.
Short.

Personal recommendation: Rent or check out from library.


i don't know poop about this game
i thought the blue hair girl would like cool music like the misfits or between the buried and me

what are you telling me they listen to tegan and sara, owl city, and bright eyes?
Title: Re: Life is Strange
Post by: PrivilegedYoshi on January 15, 2018, 01:20:33 pm
Quote from: Custom on January 14, 2018, 02:34:30 pm
what are you telling me they listen to tegan and sara


of course they listen to teagan and sara
they're lesbians

More seriously, Chloe (blue-haired chick) listens to punk rock; the indietrash music is just used as ambient soundtrack like it would be in a chick flick movie.
Title: Re: Life is Strange
Post by: JrDude on January 17, 2018, 02:13:06 am
Quote from: PrivilegedYoshi on January 12, 2018, 06:19:44 pmI get why the Tumblrinas love it, and I also get the hate.

Pros:
There are a couple very good Choices Matter™ ethical dilemmas in the game.
The red herring is pulled off well.
Polarized (episode 5) is a mental clusterintercourse  rivaling that of Lost or Fringe.
If you are interested in psychiatric disorders, they're pretty much all on display in this game, and most of them are pulled off competently.
Despite being Tumblrbait, limited amounts of SocJus (at least in the basic season; can't speak to the prequel.) The only thing it really likes to preach about is bullying.
S/S relationships which are present but are not made a big deal about.

Cons:
Indietrash music is intercourse ing horrid.
Chloe comes across as a writer's pet.
It's a walking simulator.
Short.

Personal recommendation: Rent or check out from library.
I agree with a lot of what you said.
With the S/S thing, I thought it was interesting.
When I first played, I saw everything they did as very friendship oriented. Nothing seemed to imply they could be into each other. Even the kiss in an early episode. I mean, it just seems like something Chloe would say, and something a good friend like Max would do with that level of friendship. So when I ended up hearing about there being an ending involving a romantic kiss, I was like, "wait, is this an edited video or something?" But it was for real. On a second playthrough, I did everything that would make them do it, just to get it for myself (completionist, not perversion). I personally saw something more with Max and Warren, which I got a Kiss from him in my first playthrough.
On the Prequel, they have a much larger focus if you choose to go that route. Episode 1, one of the last big decisions you can choose, is Rachel your "Friend" or "Something More"? (which, like in the original, I didn't see anything beforehand as "romantic".) I ended up choosing "Something More" which was good, because it apparently matched my actions from earlier (Rachel will respond well or weird to saying one or the other, depending on how you behaved throughout the first episode, which I tested through "collector mode"). On a second playthrough, it actually felt weird to NOT choose "Something More" because so much seems like something she would do for someone special. And in Episode 2 (Total of 3), you can actually go for a Kiss if you chose "Something More", and, like I said, it was weird to not have that option. I mean, everything they do is something 2 female friends can do, but it seemed more complete making it a couple's thing.
It's kind of funny. I think they WANTED it to be more clear of an option in this game, as one of the first things shown in her room is a Rainbow Middle Finger in her room, and if you read Chloe's "Diary", one of the entries pre-written before anything happens in the game is, "I was rubbing one out to xDude (Famous Movie Character), and then thought of xFemale from (other Famous Movie) and finished. I dunno, probably nothing" and later you even OBTAIN a copy of the Movie xFemale is in. Also, there's another female character that is into Rachel.
Although it isn't made into a huge deal, it is definitely more obvious in Before the Storm. I like how they make it very normal, and technically optional in case a Homophobe plays the game.
In both the original and the prequel, you are a Female with a potential Male love interest, AND a potential Female love interest.
If it were a perfect fictional world, I would totally Ship Chloe&Rachel, then Max&Warren.
Title: Re: Life is Strange
Post by: Zero on January 19, 2018, 10:38:25 pm
still not a video game. needs more gameplay
Title: Re: Life is Strange
Post by: Custom on January 24, 2018, 04:10:41 am
Quote from: Zero on January 19, 2018, 10:38:25 pm
still not a video game. needs more gameplay

who cares anymore
rather play this than pubg
Title: Re: Life is Strange
Post by: Zero on January 28, 2018, 08:50:09 am
Quote from: Custom on January 24, 2018, 04:10:41 am
who cares anymore
rather play this than pubg

i do. havent played pubg though
Title: Re: Life is Strange
Post by: Super on January 30, 2018, 02:26:41 pm
At least PUBG is a game.

( ͡° ͜ʖ ͡°)
Title: Re: Life is Strange
Post by: Zero on February 28, 2018, 04:19:55 pm
Quote from: Super on January 30, 2018, 02:26:41 pm
At least PUBG is a game.

( ͡° ͜ʖ ͡°)

holy poop
Title: Life is Strange 2
Post by: JrDude on October 01, 2018, 11:08:02 pm
1.   Silver asked a question, but then LOCKED THE THREAD (lame). Why did I bump a 7 year old thread?
1a. It was on the front page, so I thought I was in the clear. It's almost sad that there's such a small amount of threads that a 7 year old thread would still be on the front. Maybe you should limit how many are visible per page?

2. Life is Strange just released an official sequel. Life is Strange 2, so I thought I would talk about it here. Again, this is still on the front page, so.................
(https://s2.gaming-cdn.com/images/products/2980/271x377/2980.jpg)

Spoiler alert without the spoiler boxes.

It literally released a few days ago. I was going to hold it off for a bit, but literally, Walking Dead (Final Season) was taken off the market because of Company issues, so I couldn't buy that instead. Weird reasoning, but I had 100% intended in buying this anyway, so se-la-vii
Before buying the game, the makers of the game recommended playing "Captain Spirit," which was free, so I did. This was over a month ago that it came out, as well as when I played it, but I didn't bump this then, so I'm bumping it now. It was an interesting 1 Part series about a kid with a Single, somewhat abusive father. It explored the mind of a child, and made you have to do things that could be fun as a kid, while also taking into account that, you don't want to get in trouble, nor do you want anything to happen to your dad. I can see some people taking a different route and would prefer something happen to the dad, but the game presents it in such a way, that you want to be sure nothing happens to him, even if he had a history of violence. Stockholm Syndrome without experiencing it firsthand? Maybe. Regardless, it was quite cool. It used a lot of cool visuals, usually intended you to use your imagination, but there was one instance where it takes you into the mind of what the kid is imagining hardcore.
I think it's kind of a cool precursor to the actual game, because you have to explore the mind of a kid.
When finishing the game, a neighbor comes over, questions you in such a way, makes you feel guilty for all the decisions you made, all of which could cause you to be taken away from the father, with the neighbor assuming the things were his fault.
Though this isn't the game itself, it plays with the idea of a super power, which Captain Spirit seems to not actually have. The ending says "Look for Captain Spirit in Life is Strange 2!"

The actual game has nothing to do with this kid (yet). Instead it focuses on 2 Mexican Children. You control the 16 year old, older brother. Things happen, you accidentally kill 2 people, and your dad is shot in a racial cop vs colored person standoff. This causes Wind to come out of nowhere, and the cop dies.
Because there was 3 deaths, (2 accidentally caused by the kids, 1 caused by racism) the main characters felt there was no choice but to run away. Far away. (The game doesn't straight up tell you until the end of the first chapter, but most people know or realize, the random wind that killed the cop, was caused by the younger brother, not the older one.)
This causes the main mechanic of the game to start up. You control the older sibling, and are responsible for the younger sibling, who has a mind (A.I.) of his own. He will do things, wander off, ask questions, and there is no, "hold his hand to keep him close" option. You just have to keep watching him, try to keep him calm, and make sure he doesn't die eating poisonous berries. Obviously, the goal the game wants you to want, is to keep this kid alive, healthy, happy, smart, and not lose control of this weird wind power that he has. You have to think, "We're broke... should we steal this stuff? or starve?" If you chose to steal some stuff, the kid ends up stealing later. Although this doesn't seem to have a huge consequence, if this kid keeps it up, it could be horrible, or at least he'll grow up to be a crummy human being.
The game rewards honesty and doing the right thing. At the beginning, before all the death, you're getting ready for a party. You have to ask your dad for money. He asks if it's for Drugs or Alcohol. If you answer honestly ("Probably"), he rewards you with more money, and he thanks you for being honest (technically, it might be better if you lie, but I only played once so far, and don't want to play again until I finish the whole game. However, the game emphasizes that it's a good thing so much, it seems like the truth is the better option).
There's also times you interact with your brother, and if you do the nice thing, all seems well, but if not, he has nightmares, and doesn't control his power well.
It gives you the option to steal, which honestly probably isn't the best option (I did, but I thought we were packing for a trip, not to eat right outside the store we stole from...), and immediately after you roll it out to eat, a new guy comes out of nowhere to ask if you paid for it all. Because I stole, I tried to weasel my way out of talking, but there seemed to be an implication that, no matter whether you stole or not, this was a racist poop hole who is going to kidnap you no matter what (you're wanted fugitives accused of killing people, so the excuse is he's turning you into the police). While cuffed in a room, he ends up saying, "this is why we need to build the wall". With the power of teamwork, super wind power, burglary, and jumping in the car of a random stranger we escape the day.
We drive by the city the first game takes place in (highly emphasizes it), and survive another night.
The game also has slight differences depending on your choice at the end of the first game (it asks at the very beginning).
The game confirms the super power outright while the kid freaks the intercourse  out.
Note: This game has 0 Time Travel aspects within it (so far anyway), which was the main mechanic of the first game. But make a choice? You're stuck with it.

Anyway, that's my summary. It's a good game so far. I look forward to seeing what happens next. I hope to see more references to the first game, as well as Captain Spirit.