Author Topic: SimCity  (Read 653 times)

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Offline Custom

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Re: SimCity
« Reply #15 on: March 08, 2013, 02:45:54 PM »
it still sold millions of copies and cant be pirated

they won

darn who bought thsi poop what kind of dummies buys this
i love having to wait and dealing iwth server trouble and having them remove features i need this DAY 1

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Offline Zero

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Re: SimCity
« Reply #16 on: March 08, 2013, 06:47:21 PM »
it still sold millions of copies

citation needed

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« Last Edit: March 09, 2013, 12:15:03 AM by Died »


Offline Tupin

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Re: SimCity
« Reply #18 on: March 12, 2013, 02:20:14 PM »
Okay, so actually playing the darn game, I have several complaints:

1. The cities are way too small, 2x2x2km was never even the biggest option you could choose in earlier games.

2. No way to implement subway systems. Seriously? How do you exclude something so essential in a modern city as that?

3. You NEED to run more than one town to make one town grow. Partially because the cities are too small and partially because it forces you to build "Great Works" at predetermined areas and this includes things like large monuments or international airports.

4. No terraforming the land. Seriously, why?

I'm guessing most of these things were made like this so they can provide DLC later on, of course.


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Offline Zero

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Re: SimCity
« Reply #19 on: March 12, 2013, 02:21:29 PM »
You know it man

Offline Tupin

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Re: SimCity
« Reply #20 on: March 18, 2013, 04:23:03 PM »
So I just got an email from EA saying I get to choose from a list of games to get for free. One of the games on the list?

SimCity 4 Deluxe Edition.

My sides. I'll still probably just get Dead Space 3 since I already have several ways to play SC4.


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Offline zephilicious

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Re: SimCity
« Reply #21 on: March 18, 2013, 06:04:37 PM »
they're framing it as an apology, but they're giving the same bonus to new sales within the next couple of weeks.

they're banking on people buying sim city for the free game, so they can report higher sales.


but the anti-piracy measures won't hold up for more than another week or so, so might as well get what they can i guess.
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Offline Zero

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Re: SimCity
« Reply #22 on: March 19, 2013, 05:05:50 AM »
i'm not even sure why you would want to pirate this game

I've watched some lets plays and while it looks nice, you cannot build intricate cities like in past games.

Offline Tupin

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Re: SimCity
« Reply #23 on: March 19, 2013, 11:57:22 AM »
How people get a population of one million in this game, I have no clue. I don't even know how people get more than 100K.


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Offline Zero

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Re: SimCity
« Reply #24 on: March 19, 2013, 12:02:57 PM »
How people get a population of one million in this game, I have no clue. I don't even know how people get more than 100K.

Well the cherry on the cake in this entire debacle is that the whole "cloud-computing" thing is, according to hackers, a farce.

Not surprised in the least

Offline Tupin

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Re: SimCity
« Reply #25 on: March 19, 2013, 12:04:59 PM »
Yeah it's already been taken offline with mods and now you can edit the roads and build outside the boundary and stuff.


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Offline Zero

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Re: SimCity
« Reply #26 on: March 19, 2013, 01:31:30 PM »
yep

EA lied

what else is new

Offline zephilicious

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Re: SimCity
« Reply #27 on: March 19, 2013, 02:23:56 PM »
i'm not even sure why you would want to pirate this game

i dont plan on it, but watching the most invasive 'unpiratable' drm fail so spectacularly is pretty fun
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Offline Custom

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Re: SimCity
« Reply #28 on: April 12, 2013, 01:04:35 AM »
i dont plan on it, but watching the most invasive 'unpiratable' drm fail so spectacularly is pretty fun

agreed 100%

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Offline Tupin

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Re: SimCity
« Reply #29 on: April 12, 2013, 05:30:09 AM »
yeah I stopped playing this one for a while

especially after they added licensed DLC that has no negative effects whatsoever


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Tuppy frightens me with his knowledge of legacy technology.