NSFCD

Generally Speaking => RPs and Heartpieces => Topic started by: Dog Food on March 27, 2010, 06:16:43 AM

Title: The Sound of Silence
Post by: Dog Food on March 27, 2010, 06:16:43 AM
I might have posted something like this before, can't remember. Anyway, now that I don't have to come up with the choices and the cause and effects, it'll make this a lot easier to do. So, I'm reposting it. This is partially for you, TK, since you want five topics here.



You wake up to a blinding whiteness. You blink until your eyes finally adjust. All it is is white. Nothing but white. It looks as if you are floating in a space with no dimensions. You have absolutely no recollection of how you got there, or any memory of who you are.

"...This sucks..."

What do?
Title: Re: The Sound of Silence
Post by: Thirdkoopa on March 27, 2010, 06:23:23 AM
I meant five topics on the vidja game boards but we can raise the standards higher ;)

>Try to search around
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 10:47:59 AM
do a barrel roll
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 12:08:52 PM
QuoteTry to search around

You look around, but there is nothing. As you move, you can feel the floor beneath you. You must be in some sort of white room, but the walls are not in sight. It is a strange place, indeed. Part of you fears venturing too far out into the nothingness. You don't really know how far this room goes on for. Or if it really is a room, at all.

Quotedo a barrel roll

You look around - no one and nothing. With a small smile, you do a barrel roll. "Sweet," you say afterwards. "I had a sudden urge to do that." But as you sit on the cold, white ground the emptiness consumes you and you frown. The boredom sinks in.

What now?
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 12:17:46 PM
>Check Pockets.
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 12:18:18 PM
>Try to remember what I did last night.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 12:44:09 PM
Quote>Check Pockets.
You're wearing a heavy brown coat with rather large pockets and decide to slip your hands into them and rummage around. You pull out:

- Three bronze keys on a large, circular, silver keychain
- An old, battered silver cellphone with a large crack on the external screen.
- A perfectly good iPod.
- A small, silver gun.

"Killing is a crime," you say, fingering the gun. Does this make you a killer?

You are also wearing jeans. A quick check in those pockets revealed:
- Crumpled up cash. You didn't bother counting it.
- Two blue poker chips.
- A pack of cigarettes - Brand is Marlboro Light.

"Smoking is a filthy habit," you mutter, staring at the pack of cigarettes. Does this make you a filthy person?

There is also a watch on your wrist.

"Who am I?" you whisper.

Quote>Try to remember what I did last night.
With that last thought in your mind, you try to remember what you did last night. But nothing comes to mind. Instead, you get a headache from trying so hard.
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 12:46:20 PM
>Pull information off of the cellphone. Contacts, my name, my age, what have you.
Title: Re: The Sound of Silence
Post by: Thirdkoopa on March 27, 2010, 12:46:36 PM
>Check House
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 01:04:14 PM
A few commands here.

>Turn ipod on. Listen to tunes.
>Put Cigarette in mouth. Use gun to shoot tip and light it, be badass.
>Shoot into whiteness, to see distance.
>Shoot floor.
>Run out of ammo.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 01:09:33 PM
Quote>Pull information off of the cellphone. Contacts, my name, my age, what have you.
You open the cellphone and try to use it, but it appears to be off. After mashing the power button in frustration and still nothing happens, you realize it must be dead. Or worse, it's broken. Angrily, you chuck it as far as you can, forgetting that you are possibly in a room and a wall could be close by. Sure enough, about five feet from your position, the cellphone shatters against what must be a wall. Well, at least one good thing came out of your rage. You've found one of the walls of the room.

Quote>Check House
There is no house.

Quote>Turn ipod on. Listen to tunes.
You turn the iPod on, but it has nothing downloaded onto it and there is no wi-fi service to get onto YouTube. You must have bought the iPod recently and were never given a chance to upload things onto it.

Quote>Put Cigarette in mouth. Use gun to shoot tip and light it, be badass.
You open up the Marlboro Light pack. The entire thing is full. You take one of the cigarettes out and put it in your mouth. You take the gun and aim it tentatively, then shoot. Fire comes out of the gun. And then you realize the gun wasn't a gun. It was a lighter disguised as a gun. You chuckle as you blow the cigarette smoke out of your mouth.

Quote>Shoot floor.
You decide just for kicks, you'll shoot at the floor with your "gun". The fire engulfs the white ground, but otherwise nothing happens. It doesn't even leave a scorch mark.
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 01:13:14 PM
>Avoid the temptation to play with the gun/lighter.
>Take a cigarette and use it to find where the wall blocks me off.
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 01:17:29 PM
>Throw Keys in any other direction.

They can't break. So let's find some walls.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 01:23:15 PM
Quote>Avoid the temptation to play with the gun/lighter.
As hard as it is, you put the lighter away and vow not to use it unless you have it.

Quote>Take a cigarette and use it to find where the wall blocks me off.
You only have twenty-three cigarettes left. You use the cigarettes filling to mark your spot where you started, then move over to the wall and drag the nicotine along to find out that the wall is about ten feet wide.

Quote>Throw Keys in any other direction.
Using the same technique as with your cell phone (and now with the knowledge of the wall width), you are able to find out that you are completely enclosed by four walls. You are standing in the center, and each wall is about five feet away from you.

What now?
Title: Re: The Sound of Silence
Post by: Thirdkoopa on March 27, 2010, 01:26:29 PM
>Try to get outside
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 01:29:44 PM
>Count the money, then offer 100 times as much to whoever the hell locked me up in here.

What? They don't know it's not in hundreds, right?
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 01:33:16 PM
>Burn self with light.

It might be a dream. See if you feel pain.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 01:35:11 PM
Quote>Try to get outside
You evaluate the situation. There doesn't seem to be any doors or hatchets on the ground... You look up. All it is is whiteness. But there is a possibility that it goes up farther and there is a way to climb over the walls. After all, you never checked the length. But how would one go about doing that?

Quote>Count the money, then offer 100 times as much to whoever the hell locked me up in here.
Your first plan to get out involves counting your money. It's all in ones. In total, you have seven dollars. A receipt falls out of the crumples of cash. Looks like you didn't notice that before.

"HEY, WHOEVER IS KEEPING ME HERE! LET ME THE FUCK OUT! I'LL GIVE YOU ONE HUNDRED TIMES AS MUCH MONEY AS I'M HOLDING RIGHT NOW! ...WHICH IS A LOT, TRUST ME!"

No response.

Quote>Burn self with light.
Your second plan is that you are dreaming. You take out your lighter and decide that this is the best time out of any to use it. You put it against your skin and let it fire. "MOTHERF-" you drop the lighter. "Burns like Hell," you mutter. Well, you can feel pain. Must not be a dream...

What now?
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 01:36:48 PM
>Throw keys into the sky.
Is there a ceiling?

>Burn all cigarettes.
If there is no ceiling, maybe  you can start a signal fire. :3
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 01:37:36 PM
Damn it, no, I meant... *sighs* It would be seven hundred dollars. I had a feeling it was all in ones, but... I would have offered seven hundred dollars.

>Gingerly touch the wall.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 01:45:42 PM
Quote>Throw keys into the sky.
You throw your keys into the sky. They hit something about ten feet above you, then come crashing down. Your reflexes saved you, but apparently you scare easily because you are now on the ground, panting heavily and wide-eyed.

There is a ceiling. You are completely enclosed in this strange room with amnesia. What the hell do you do?

Quote>Gingerly touch the wall.
You gingerly touch the wall that has the nicotine markings on it. You leave your hand there for a bit, unsure of what to do next. Suddenly, your watch begins to beep. You jump back in fright, so used to the sound of silence that the sudden noise bothered you. You wonder why your watch is reacting the way it is. Then you wonder if it even is "your" watch, since you can't remember much about anything right now.

What do?
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 01:45:56 PM
Oh.
>Burn money, too.
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 01:49:07 PM
Hm...
>Dig a pit. A deep pit. One about ten feet by ten feet going down twenty feet, then carve out a tunnel about six feet high by three feet wide. Then dig myself out.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 01:53:43 PM
Quote>Dig a pit. A deep pit. One about ten feet by ten feet going down twenty feet, then carve out a tunnel about six feet high by three feet wide. Then dig myself out.
You attempt to do this, but it proves extremely difficult. The watch beeping is still in your ears, and you can't seem to get even an inch into the ground. The ground has proved impossible to dig through and your getting a real headache, so you stop.

Quote from: Rosencrantz on March 27, 2010, 01:45:56 PM
>Burn money, too.
You move away from the wall and the watch stops beeping. Relieved that the noise has stopped, you decide to burn all of your things. Your headache is even worse off because of that noise, and you need to vent your frustration somehow. You start with the cigarettes. But after taking out three, you stop. There seems to be a note wedged into the bottom of this carton.

What now?

And I'll take this opportunity to explain some things-

You may notice that some things will happen only if you repeat an action enough times. And sometimes repeating an action will hurt you. In this case, taking out five cigarettes unlocks a new item - the note. And counting the money unlocked a new item - the receipt. Then there are random actions that can unlock new things to be looked into - like the watch beeping when you hang around the wall for too long. You may also notice some quotes are put in red. So far only one has been done this way. The reason for that will be revealed later, if you can figure it out for yourselves.
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 02:02:03 PM
>Do a barrel roll.
>Do a second barrel roll.
>Do a third barrel roll.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 02:07:09 PM
Quote from: Night the Lucario on March 27, 2010, 02:02:03 PM
>Do a barrel roll.
>Do a second barrel roll.
>Do a third barrel roll.
You barrel roll like crazy. As fun as it was, it tired you out. You lay there panting and realize how out of shape you are. Physically, you are average weight, but you have no muscle and you can barely do three barrel rolls without heaving for breath. How the hell is someone like you going to escape this place?

What now?
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 02:08:41 PM
>Look at Ipod, pretend center button is B.
>PRESS B TO SHOOT!
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 02:08:59 PM
>Recover.
>Do another three barrel rolls.

Must... find out... whether or not red quotes mean death!
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 02:26:20 PM
I'm guessing the red quotes mean that it takes a noticeable amount of energy or stamina.  Also, my keyboard is pretending to be french, so commands from me are going to be bolded.
Find the room's Light Source




Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 02:29:19 PM
Quote from: Rosencrantz on March 27, 2010, 02:08:41 PM
>Look at Ipod, pretend center button is B.
>PRESS B TO SHOOT!
Bored, you take out your iPod and begin shooting with the imaginary B button. It seems to remind you of something, or maybe someone. Orders, perhaps? You shrug. Then you grow bored of shooting imaginary things and stop.

Quote from: Night the Lucario on March 27, 2010, 02:08:59 PM
>Recover.
>Do another three barrel rolls.
Then you decide to do some more barrel rolls. Once again, they tire you out and you lay there, bored and dizzy once again.

QuoteFind the room's Light Source
You decide to look for the light source while you are laying there. There doesn't seem to be one, though. Everything is just white. There are some other light sources, though. Like your iPod and your watch. Otherwise, no light is being emitted. Only reflected off the white walls.
Title: Re: The Sound of Silence
Post by: Night the Lucario on March 27, 2010, 02:31:24 PM
Damn it, they aren't tied to death! Oh well... they seem to be tied to memory.

>Sing On the Rise, from Dr. Horrible's Sing-Along-Blog
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 02:33:05 PM
Red seems to be Star Fox or video game related.
>Run around the room as if you have a Power Star from Mario. DOO DOO DOO DOO DOO DOO DODODODO
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 02:46:48 PM
think about how this room is possible.  Light reflecting, but not being made?  Shouldn't it dissapear as its slowly absorbed by the walls that seem to reflect light, but not images?

Come to the conclusion that the light is some sort of magical light and try to harness its power
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 03:05:49 PM
Quote from: Night the Lucario on March 27, 2010, 02:31:24 PM
Damn it, they aren't tied to death! Oh well... they seem to be tied to memory.

>Sing On the Rise, from Dr. Horrible's Sing-Along-Blog
You sing On the Rise from Dr. Horrible's Sing-Along-Blog. Nothing happens, but the sound fills the room for a little bit until you decide to stop.

Quote from: Rosencrantz on March 27, 2010, 02:33:05 PM
Red seems to be Star Fox or video game related.
>Run around the room as if you have a Power Star from Mario. DOO DOO DOO DOO DOO DOO DODODODO
Then you decide to run around the room as if you have a Power Star from Mario. In your excitement, you attempt to run through one of the walls. Instead, you just bump into it and fall down. Enough pretending, it hurts.

Quote from: So_So_Man on March 27, 2010, 02:46:48 PM
think about how this room is possible.  Light reflecting, but not being made?  Shouldn't it dissapear as its slowly absorbed by the walls that seem to reflect light, but not images?

Come to the conclusion that the light is some sort of magical light and try to harness its power

You decide to get serious. This room can't exist. It just isn't scientifically possible. You come to the conclusion that the light is some sort of magical light and try to harness its power. But you aren't exactly sure how to do that, so you sigh and sit down, at a loss once again.

What do?
Hint?

More explanations -
When things don't seem to be getting anywhere, hints will be made available. You get 12 hints for the game. Possible ways to earn more later on.
Title: Re: The Sound of Silence
Post by: Thirdkoopa on March 27, 2010, 03:08:24 PM
>Keep going forward outside; Attempt searching for people.
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 04:07:16 PM
>Punch Walls and Floor

Maybe somewhere it's hollow.
Title: Re: The Sound of Silence
Post by: SkyMyl on March 27, 2010, 04:18:08 PM
Quote from: Smokey the Bear on March 27, 2010, 06:16:43 AM
I might have posted something like this before, can't remember. Anyway, now that



You wake up to a blinding whiteness. You blink until your eyes finally adjust. All it is is white. Nothing but white. It looks as if you are floating in a space with no dimensions.
I made a game like this months ago.

>Click your heels three times
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 04:37:20 PM
use hadouken
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 05:53:20 PM
meditate
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 08:28:31 PM
Quote from: Third K on March 27, 2010, 03:08:24 PM
>Keep going forward outside; Attempt searching for people.
You walk along the walls, but there is no way for you to slip by them and go outside. They seem solid enough. Your watch begins beeping again, so you move away from the walls to make it shut up.

Quote from: Rosencrantz on March 27, 2010, 04:07:16 PM
>Punch Walls and Floor

Maybe somewhere it's hollow.
You attempt it, only hurting your hands. Everything seems solid.

Quote from: SkyMyl on March 27, 2010, 04:18:08 PM
I made a game like this months ago.

>Click your heels three times
((If you guys ever get to the plot of my game, you'll realize ours are very different. So don't go thinking I stole your idea, I came up with this before I saw yours D:)) You click your heels three times and without really thinking say, "I want to go home." But nothing happens. It only makes you feel more alone, as you do not know where home is.

Quote from: So_So_Man on March 27, 2010, 05:53:20 PM
meditate
You meditate. Calmness surrounds you. Maybe you can get some memory back by doing this? Your mind clears and you begin to think. What did you have to use? What could you use to your advantage?
-Phone -- broken and useless. Might as well just throw it away now.
-iPod -- seemingly useless for now.
-$7 -- seemingly useless for now.
-2 blue poker chips - seemingly useless for now.
- Marlboro Light - 20 cigarettes left
- Lighter Gun - Can light the cigarettes.
- 3 Keys on a chain - seemingly useless for now.
- Receipt - It was with your money, but what is it a receipt for?
- Note - It was tucked away inside your cigarette carton, but what does it say?
- Watch - It keeps on beeping near the wall, and giving me a headache...

But that was all that came to you with your head cleared. Still no information about your past...

What now?
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 08:31:23 PM
>Read Note
>Read Receipt

I WONDER WHAT THEY SAY?!

>Take off watch
>Place watch near wall
>Step Back

LETS SEE IF ANYTHING HAPPENS.

Edit: Cellphone is shattered into pieces, and money has been burned. They gone.
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 08:43:57 PM
stab the wall with the keys
do a barrel roll through the wall
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 08:59:06 PM
Quote>Read Note
You read the note. It says:

Ah, so you have succumbed to smoking to settle your nerves? Tsk, tsk, that's a bad habit. You are probably wondering why you are here. Better yet, you must be asking yourself who you are. I know the answer. I have given you a watch on your left wrist. It has many different functions, as it is no ordinary watch. It is my special invention. If you want to know more, you can contact me with it. I am sure a smart fellow like you would be able to figure out how to use it, no?

~ The Silencer


Quote>Read Receipt
It's a receipt for some purchases. The date of these purchases is December 20th, 2012. The things you bought were:
- One 64 GB iPod Touch
- Marlboro Light carton
- Lighter Gun

Quote>Take off watch
>Place watch near wall
>Step Back
Before listening to this man, this "Silencer", you decide to try another approach. What if the watch has a timed bomb on it or something? You didn't realize the watch wasn't yours before. You quickly take it off, but soon realize you can't. "What?" you ask yourself, attempting to pry it open. How did you not realize this before... It's basically been chained to your wrist. "Bastard," you mutter, giving up.

Quotestab the wall with the keys
Angrily, you stab at the wall with your keys. It has no effect, besides making the watch beep again. The noise is still annoying, but you've become more accustomed to it now, like you are to the sound of silence.

Quotedo a barrel roll through the wall
You attempt it, but just crash into the wall. "I'm sick and tired of barrel rolls," you grumble in pain.

What now?

QuoteCellphone is shattered into pieces, and money has been burned. They gone.
I accounted for cellphone, but the money never ended up getting burned because you started with the carton of cigarettes and finding the note in there stopped that action.
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 09:02:32 PM
Aha.
Contact the man...
>Check watch for buttons.
>Press button if applicable and shout loudly.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 09:11:14 PM
Quote from: Rosencrantz on March 27, 2010, 09:02:32 PM
Aha.
Contact the man...
>Check watch for buttons.
>Press button if applicable and shout loudly.
You decide you might as well look at the watch. You gasp as you realize it really isn't an ordinary watch. There are several functions the watch has. The main screen gives several options, they are:
- Contact List
- Map
- Stats
- Inventory
- Hints

You hit the Contact List. There is one choice: The Silencer. You click his name and after a few beeps a hologram pops up. It shows a miniature stool with a miniature man sitting on it in a white robe.

"Er, hello?" you greet the hologram cautiously. "Are you the Silencer?"

"Hello, dear Hero. Welcome to my humble abode," said the hologram version of the Silencer.

"Uh, hi."

"I'm sure you have many questions-"

"Yeah actually, about that-"

"but I won't be answering them right now."

"Oh..."

"Come find me, where we can talk in person. I have something to show you."

"A way for me to get my memories back?"

"Yes, you're memories will be there as well."

"Okay, I'll come. Where are you?"

"If you have the will, you have the way."

"Wha-?" But the line was disconnected. "Dammit. Why do these mentor figures always have to be so vague?" You sigh. Looks like there is still yet another challenge ahead of you before you can piece together some of your past.

What now?

Note: The watch will always be there with its functions. If you ever need it or don't remember it's functions, just ask to look at it again.
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 09:15:29 PM
>Stats Button
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 09:18:22 PM
read stats, do a barrel roll, then check stats for changes
on an unrelated note, I just noticed that stats is a palendrome
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 09:23:26 PM
Quote from: Rosencrantz on March 27, 2010, 09:15:29 PM
>Stats Button
You click the Stats button. The screen comes up with a few more options:
-Memory
-Worlds' Data
-Other

All of which are currently empty, except the second option. You click on Worlds' Data, and it reads:
You are currently in UnReal World, The Silencer's land which He rules. It is the world of white and silence that acts as a portal to the other worlds, which The Silencer's duty is to guard.

Quoteread stats, do a barrel roll, then check stats for changes
Nothing changed after you did a barrel roll, except for the fact that you've gotten even more sick of them.
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 09:24:53 PM
>Crouch and hold, like in SMB2. Then jump.
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 09:29:06 PM
Quote from: Rosencrantz on March 27, 2010, 09:24:53 PM
>Crouch and hold, like in SMB2. Then jump.
If only just for something new, you crouch down, then jump into the air. It was fun and pointless. Hopefully you don't grow sick of this new random entertainment like you have of doing barrel rolls.
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 09:32:07 PM
>Watch, Map
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 09:38:25 PM
Quote from: Rosencrantz on March 27, 2010, 09:32:07 PM
>Watch, Map
You go to the Map function on your watch next.

It shows a white screen with a black dot for you. It seems like a bunch of nothingness, until you notice a second dot appear not too far away from you. But it's farther than the walls in your room. What should you do, attempt to walk towards this second figure or give up early on this hopeless venture?
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 09:40:11 PM
>Walk toward dot, bang on wall.
Maybe they'll hear you?
MAYBE THEY'RE LOCKED IN A ROOM TOO.
MAYBE YOU CAN WORK TOGETHER?!?!?!!?
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 09:44:47 PM
Quote from: Rosencrantz on March 27, 2010, 09:40:11 PM
>Walk toward dot, bang on wall.
You walk towards the dot. When you attempt to bang on the wall, you realize it is no longer there as your hand swipes right through air. "Wh...What?" You can see the person only ten yards ahead of you and you run towards them. As you get closer, they look like a floating head and you slow down as the fear settles in. But then you realize they are wearing a white robe over everything else, and it blends in. This person you are running towards must be The Silencer! You sprint towards them in your excitement, then fall to your knees and pant when you made it.

Now that you've made it to The Silencer, what should you do first?
Title: Re: The Sound of Silence
Post by: The Riddler on March 27, 2010, 09:46:13 PM
>Roundhouse kick the head.
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 10:09:09 PM
knife him with the keys
Title: Re: The Sound of Silence
Post by: Dog Food on March 27, 2010, 10:25:54 PM
You suddenly feel rage towards this man. Everything you had to go through... he knew the answers, he still knows the answers, and he wouldn't talk sooner? He could get you out of that room and he waited until now for... for what? What was his reason?

You roundhouse kicked him, but he dodged it easily and grabbed your leg, spinning you around and pushing you back. You wobble, but do not fall. Next you take out your keys and attempt to knife him. But he is faster than you steals your keys, pushing them up to your neck and tripping you. Now you are helpless, eyes closed, ready to face death...

"So, Hero, would you like to discuss things civilly or shall I execute the final blow?"

What do?
Title: Re: The Sound of Silence
Post by: So_So_Man on March 27, 2010, 10:27:12 PM
shoot him with the lighter
Title: Re: The Sound of Silence
Post by: JrDude on March 28, 2010, 12:46:18 AM
>Check for breast Cancer
>Notice if you have boobs or not to determine your sex
>Remember your about to be killed and swing your foot towards the area where nuts would be
>Make witty joke to attempt to make the man laugh
Title: Re: The Sound of Silence
Post by: Dog Food on March 28, 2010, 07:24:46 AM
Quote from: So_So_Man on March 27, 2010, 10:27:12 PM
shoot him with the lighter
You take out your lighter, ready to scare him off with your "gun". He doesn't even flinch, so you pull the trigger. The light pops out, but otherwise nothing happens. You feel the key digging into your skin now.

Quote>Notice if you have boobs or not to determine your sex
Of all the things to be thinking about as you face death, you begin to wonder what your sex is. It'd be good to know at least one thing about yourself before dying. You feel the stubble on your chin, your hard chest, and your groin area which is extra sensitive to this dangerous man standing right near it. Yep, you're a guy.

Quote>Remember your about to be killed and swing your foot towards the area where nuts would be
You swing your leg out, attempting to hit The Silencer in the nuts.

Quote>Make witty joke to attempt to make the man laugh
As you do so, you come up with a witty joke and yell it out for dramatic effect, "NUT THIS TIME, OLD MAN!"

The Silencer seems bemused, but he stops your kick by pushing down on your neck and sending you to the floor. Standing on your neck gently, he says, "What'll it be, m'boy? Shall I squish you to death?"
Title: Re: The Sound of Silence
Post by: Light on March 28, 2010, 01:28:19 PM
>Let's discuss things civilly
Title: Re: The Sound of Silence
Post by: The Riddler on March 28, 2010, 03:22:35 PM
Quote from: Light on March 28, 2010, 01:28:19 PM
>Let's discuss things civilly
>"Do you have a weakness?"
>Fart
Title: Re: The Sound of Silence
Post by: Dog Food on March 28, 2010, 04:27:04 PM
Quote from: Light on March 28, 2010, 01:28:19 PM
>Let's discuss things civilly
"H-How about we discuss things civilly?" you ask, trying not to choke with his foot against your neck. As soon as you say that, he releases you and helps you up.

"Jolly good," The Silencer replies. "I'm sure you have many questions. I will allow you to ask one before we begin."

Quote>"Do you have a weakness?"
"Uh, do you have a weakness, by any chance?" you ask, grinning nervously.

"No," he replies curtly and you hang your head.

Quote>Fart
Suddenly, you feel something slip by your butt cheeks, and a small noise like a whistle is released. You turn red and wide-eyed while The Silencer turns away in contempt.

"Ah, uh, well... That was... You see... I have this condition..."

"That's quite alright," The Silencer replies and your voice fades away. You are still as red as a tomato, but at least you've finally agreed to talk things out with this random stranger.

"Now that you have decided to discuss things civilly, let us discuss things civilly."

"Uh, okay."

"You have lost your memory, I can help you retrieve it. Your memory was lost within each different world that you passed during your time warp that you-"

"Wait, what? Time warp? Different worlds? Huh?"

"Please, silence. It is my favorite sound, after all," The Silencer said with a small smile. He then continued, "So, you must travel back to each world in order to piece your memory together."

"But I have amnesia, don't I? Won't my memory just... come back to me?"

"Unfortunately no. Your memory has been lost in time, not temporarily dismissed."

"...So I have to go to places and pick up my lost memories...?"

"Precisely."

"Right... So, how would one go about doing that?" So many strange things have happened, that you are willing to believe this man. Besides, what else is there to do? Walk around in the blank whiteness listening to nothing but the sound of silence? Nope, might as well take on this strange quest.

"Your memory is not completely gone. You may have found yourself doing strange things from time to time, or doing something that triggered a memory that was not there, so you were left with a familiar empty space in your brain. If that has ever happened, your watch would have picked up on it. Ah yes, looking at your watch I can see exactly which world you must go to first. I will transport you there. The rest you will have to figure out on your own."

"...Okay...?"

"Excellent. Good bye then, remember the importance of your watch, dear Hero." The Silencer takes a step back and hops onto his little brown stool. He looks like a floating head with a long white beard. Then his hands slip out from his robe, and a white staff slips out next. The staff has a large crystal at the end of it, about the size of your palm. He mutters a few choice words and the crystal begins to glow. It gets bigger and bigger, suddenly becoming its own black hole. You stifle a scream, but your eyes are wide in horror.

And then, you are sucked into it, you scream and try to grab onto anything you can but it is too late and you are gone.

In the next moment, you are falling. Everything is a blur, but you can see colors again. It's a blur of colors! It makes you so happy that you begin to tear up in joy. Finally, you have come to a normal place. Maybe... maybe it's home? Maybe all that really was just a dream? But instead of hitting ground, some sort of flying ship swoops down and grabs you. You land with a thud on its wing.

"Aw crap," you mutter. Apparently more weirdness is about to ensue. You sigh and look over to see who is controlling the plane. You groan and slap yourself in the face. A intercourse ing blue bird is controlling the plane. A bird, a intercourse ing animal with wings, is controlling a plane. What the intercourse ?

Oh well, this must be the place to get your memory. Wherever you are. But what's supposed to happen next?

What do?
Title: Re: The Sound of Silence
Post by: So_So_Man on March 28, 2010, 04:44:49 PM
convince the bird to do a barrel roll
Title: Re: The Sound of Silence
Post by: Dog Food on March 28, 2010, 05:42:16 PM
Quote from: So_So_Man on March 28, 2010, 04:44:49 PM
convince the bird to do a barrel roll
You clutch the wing of the arwing very tightly, as you could fall off at any moment. Suddenly, you hear a noise behind you. When you turn around, red lazor things are being fired at you! "Holy poop!" you cry out, ducking as the red beam flies close to your face. "Open fire! Quick, do a barrel roll!" The bird glances at you waving your hands and shouting at him, and pointing animatedly at the red arwings chasing after the arwing that you are on. He rolls his eyes, makes a sharp turn and does a few spins on his plane to deflect the shots.

You, on the other hand, are propelled from the ship. "Craaaaaaap!" you shout as you fall. Thankfully, another one of the blue arwings grabs you. This time it's a green toad flying the ship. "And I thought it couldn't get any weirder," you mumble. But you are still thankful for being saved and cling gratefully to the wing of the plane.

But, now what?
Title: Re: The Sound of Silence
Post by: So_So_Man on March 28, 2010, 07:04:56 PM
enter the arwing
Title: Re: The Sound of Silence
Post by: JrDude on March 28, 2010, 11:47:58 PM
> Dissect Frog
Title: Re: The Sound of Silence
Post by: Dog Food on March 29, 2010, 12:08:09 PM
Quote from: So_So_Man on March 28, 2010, 07:04:56 PM
enter the arwing
You knock on the glass, shouting at the toad to let you in. The large amphibian just stares at you with a quizzical look on its face, then begins to slow down and descend. When it is going slow enough to open the cockpit, it does so.

"What?" the animal yelled out at you over the wind. You two are flying above water now, a fight still going on above.

"Uh, could you... let me in?" you ask, a little annoyed that this toad-frog-thing didn't offer earlier.

"What happened to your plane?" it asked.

"I don't... I just..."

"If you can give me the coordinates, I'll repair it in no time!" the toad's voice is very annoying and you grimace every time it speaks. "I'm Slippy!"

"Uh, hi. I'm-"

"Hop in!" Slippy suddenly shouts urgently, and you comply. Slippy then closes the cockpit and dodges the giant rock that they were about to fly into. "Whew, that was a close one!"

Quote from: JrDude ♦ on March 28, 2010, 11:47:58 PM
> Dissect Frog
You feel your headache coming back. This frog's voice is so insanely annoying. It makes you angry just looking at its green, warty face. The next time it opens its mouth, you vow you'll kill it. You slip your keys out of your pocket and stare at the frog... waiting. And then you see your chance. Slippy's mouth begins to open and form a word, and you jump forward with a battle cry. You take the key and stab it into the back of Slippy's head. Slippy squeals in pain, but you dig the key and bring it down, successfully dissecting him.

"Good riddance, you intercourse ing worthless piece of crap," you growl. The remains of Slippy are on the ground, the arwing has lost it's controller, and you start to shake at the realization that you just killed... something. You aren't going to lie to yourself, though, you don't feel like you committed murder or anything, since all you did was dissect a frog. But it was a talking frog, so it did make you feel kind of bad. Maybe doing too many things like that isn't exactly a good thing?

You are alone in the plane, what now?
Title: Re: The Sound of Silence
Post by: So_So_Man on March 29, 2010, 01:39:37 PM
Use precise firing to force the other arwings to land
Title: Re: The Sound of Silence
Post by: JrDude on March 29, 2010, 06:49:55 PM
I GOTS GREEN TEXT
iwin

>fly arwing
>Magically learn how to use controls perfectly
>shoot smash ball that appears out of nowhere and use FINAL SMASH
Title: Re: The Sound of Silence
Post by: The Riddler on March 29, 2010, 06:52:55 PM
>Watch. Map. Forget everything else for a moment.
Title: Re: The Sound of Silence
Post by: Dr.Hobo2 on March 29, 2010, 07:11:06 PM
>Check to see if there's a spare towel to use
Title: Re: The Sound of Silence
Post by: Dog Food on March 29, 2010, 07:23:20 PM
Quote from: So_So_Man on March 29, 2010, 01:39:37 PM
Use precise firing to force the other arwings to land
Quote>fly arwing
You attempt to fly the arwing so you can force the other arwings to land, but it's much more difficult than you first anticipated. You are able to steer it steadily above the water and are able to turn it in case something blocks your path, but trepidation settles in and you don't dare do any more. You actually value your life.

Quote>Watch. Map. Forget everything else for a moment.
You decide it's best to consult the map on your watch, then decide what to do. You bring up the options and click on 'Map'. It quickly analyzes the area around you, and then a little hologram pops up. You can see clearly everything on the map and you breath out a gasp of admiration. According to your map, you are flying over the ocean towards a place called Corneria, and the red arwings behind you are gaining. There are also blue arwings who seem to be attempted to drive the red ones away from the city - which must be only about twenty miles away from you. The way your arwing is moving, you could reach Corneria in about twenty minutes if you didn't touch the controls at all.

Quote>Check to see if there's a spare towel to use
While you are waiting, you decide to clean up the mess that you made of Slippy. There is a little bit of guilt still, since the little guy helped you so much when you were about to die. Oh well, you shrug it off. It is only a toad, after all. And toads aren't human. You find a spare towel in the back of the ship and begin to mop up the bloody remains. Once you are done, you let the rest of Slippy fall out of the escape hatch in the ship. You see the splash of his body landing in the water before flying out of sight.

"Good riddance, Slippy," you mumble solemnly.

Now what?
Title: Re: The Sound of Silence
Post by: So_So_Man on March 29, 2010, 07:46:06 PM
DO A BARREL ROLL
Title: Re: The Sound of Silence
Post by: JrDude on March 29, 2010, 10:30:31 PM
>Shoot the next person who tells you to do a barrel roll
>Realize that "red arwings" are called "Wolfen"
>Use communicator to contact other friendly Arwing
Title: Re: The Sound of Silence
Post by: Dog Food on March 30, 2010, 03:04:45 PM
Quote from: So_So_Man on March 29, 2010, 07:46:06 PM
DO A BARREL ROLL
You decide that since you are now actually in one of these planes, you can do a barrel roll more effectively. With a mischievous grin you get behind the wheel and attempt to do one of the legendary barrel rolls. You are successful, but also a little sloppy and end up off of your straight course to Corneria. You quickly readjust and realize that you know how to control this thing. Maybe you were a pilot before you lost your memory?

Quote>Use communicator to contact other friendly Arwing
Your first order of business is to try to contact some of the other Arwing pilots. You grab the communicator and say, "Incoming. This is... me. Anyone out there from this ship's unit? Over." You hear static. "I repeat, anyone out there? I found this empty ship and am using it at the moment. It's set due course headed for Corneria. Over."

"...Who is this?" comes the muffled reply.

"Uh... I'm not quite sure. I've been sent here to retrieve something I lost. I'm a friend. Over."

"Falco, get behind Slippy's ship."

"Gotcha, Foxy boy."

You aren't sure what is going to happen next. Are they suspicious of you, are they friendly or are they revengeful? You killed one of their pilots, and that's not a good thing. That's not even a moral thing in its own right. Suddenly, another Arwing has lowered itself to your level and is flying alongside you. It's the blue bird from before.

"Heh, you look familiar," he said in a Brooklyn accent. "Weren't 'chu the dude on my wing?"

"Er, yeah, sorry I sort of dropped out of the sky. I'm looking for something really important. This ship was unoccupied, so..."

"That's Slippy's ship," Falco replies. "You didn't see 'im? Lil frog boy?"

"N-No..."

"Slippy's missing, Fox," Falco says into the headset. "Have the old man bring this kid down, I'll help you finish wiping the floor with these boneheads."

Falco's ship pulls away, only to be replaced moments later by another ship - this one controlled by an old... bunny? He doesn't say anything to you, but gestures for you to follow him down to the ground. He picks up speed and you follow. Soon, you see a landing strip nearby. That must be Corneria. The old bunny lands, and you follow suit. It actually isn't hard to fly a ship, you realize. It must be in your blood. ...Or have something to do with your past...

You get out of the Arwing, as does Peppy. He begins walking away from the landing strip and from the Arwings and you. You have a feeling you're supposed to follow him. What do you do?
Title: Re: The Sound of Silence
Post by: So_So_Man on March 30, 2010, 03:08:20 PM
KILL THE WABBIT
Title: Re: The Sound of Silence
Post by: JrDude on March 30, 2010, 04:32:26 PM
>Shoot down all arwing and join the red wolfen
Title: Re: The Sound of Silence
Post by: The Riddler on March 30, 2010, 05:37:55 PM
>It's Wabbit Season!
Title: Re: The Sound of Silence
Post by: Dog Food on March 31, 2010, 10:03:51 AM
Quote from: So_So_Man on March 30, 2010, 03:08:20 PM
KILL THE WABBIT
Quote from: Jeff Probst on March 30, 2010, 05:37:55 PM
>It's Wabbit Season!
You get a sudden urge to kill this rabbit. What if he knows what you did to the frog? You realize what you must do. You take your keys, creep out of the Arwing, and follow him. Stalk him. He turns a corner, and you follow slowly and carefully. You two are alone now. You are between two buildings - no one will see you. And best yet, no one knows you. You can get away with this. You can do this. The bunny turns around and looks at you. You raise the keys into the air, the bunny opens his mouth as if to speak, and you slam the keys down into his head. There is a surprised look on the rabbit now, but he doesn't speak. You dig the keys into his head and you do not stop until you can see the brain juice ooze out. Then you pull your keys out and wipe them off on the bunny's clothes. You check his pulse - yep, he's dead.

Quote from: JrDude ♦ on March 30, 2010, 04:32:26 PM
>Shoot down all arwing and join the red wolfen
And then you realize something else: You've killed two members of the blue ship's crew. Obviously, you can't befriend these "people" anymore. You remember those red ships that were fighting against them. Perhaps you can use their assistance instead? You get back into the Arwing and take flight. It's time to shoot down some ships.

It doesn't take you long to find the fray. It's three of the red ships against two blue ships. Piece of cake you decide.

"Back up!" you hear someone yell into the headsets and realize it must look as if you are on the Arwings' side.

"Hey, get off my prey!" comes the Brooklyn accent of the bird. You aim a shot at one the Arwings. You take it as a warning that you are not on their side. "Hey, Einstein! I'm on your side!" You shoot again, and the message sinks in. "Fox, that's a rouge ship. Let's take it down!"

"Rouge ship? But what about Peppy and Slippy?"

"Gone with the wind; come on let's take care of this sucker!"

They turn on you, but you just keep firing shots and dodging. You are as cool as the underside of a pillow. This is familiar, you know you can take them both on. But you don't even have to take them both on, the red ships come up from behind and begin shooting at Fox and Falco, too. Then they start a formation behind you. You've successfully joined the Wolfen. Together, you four are able to make the other Arwings retreat. You've won.

What now?
Title: Re: The Sound of Silence
Post by: JrDude on March 31, 2010, 10:15:44 AM
>Find leader of Wolfen
>Request you become leader
>If no, kill leader
>If yes, profit
Title: Re: The Sound of Silence
Post by: So_So_Man on April 10, 2010, 11:57:49 AM
>Land
>Meet the other members of Wolfen
Title: Re: The Sound of Silence
Post by: Dog Food on April 10, 2010, 07:43:41 PM
Quote from: So_So_Man on April 10, 2010, 11:57:49 AM
>Land
>Meet the other members of Wolfen
You land and meet the members of Wolf's crew. There is Leon the Lizard, Panther the Panther, Pigma the Pig, and Wolf the Wolf - the leader.

Quote>Request you become leader
You ask to become leader, but Wolf quickly turns you down.

Quote>If no, kill leader
"How about we have an air match fight to the death for the position? Wolf laughs sounds like a howl, and he accepts. You both get into your respective planes and take flight.

We won't get into the nitty-gritty details (because I'm feeling lazy), but you get one of his wings in the beginning, but only slightly, while he hits one of your wings and shoots down your engine, sending you into a down spiral into the cold water below. You crash land into the water and the ocean quickly begins filling your plane and your lungs.

WHAT DO WHAT DO WHAT DO?
Title: Re: The Sound of Silence
Post by: Light on April 10, 2010, 07:45:44 PM
>Open the escape hatch
>If that does not work, do a barrel roll
Title: Re: The Sound of Silence
Post by: JrDude on April 10, 2010, 07:52:06 PM
>Avatar state
Title: Re: The Sound of Silence
Post by: So_So_Man on April 10, 2010, 09:20:59 PM
>Salvage guns and battery from Arwing
>Shoot other Arwings down with Arwing gun
Title: Re: The Sound of Silence
Post by: Dog Food on April 11, 2010, 06:00:41 PM
Quote from: Light on April 10, 2010, 07:45:44 PM
>Open the escape hatch
You swim toward the emergency hatchet and are able to open it. Thank God, you may survive this ordeal after all.

Quote from: JrDude ✔ on April 10, 2010, 07:52:06 PM
>Avatar state
You attempt to enter the Avatar State, but fail miserably. Oh well, perhaps there is another method to kill the Wolf leader that you can try?

Quote from: So_So_Man on April 10, 2010, 09:20:59 PM
>Salvage guns and battery from Arwing
>Shoot other Arwings down with Arwing gun
Before swimming to the surface, you grab the Arwing guns and battery, adding it to your inventory (which can be checked at anytime by utilizing your watch). You reach the surface and stand on your ship, which is half in water and half on land. You take out the Arwing gun and begin firing at Star Wolf, but it's too late, they are flying away... And now you are stuck in the middle of the ocean on top of a sinking ship.

What now?
Title: Re: The Sound of Silence
Post by: So_So_Man on April 11, 2010, 06:03:03 PM
>salvage floating salvage
>make raft out of floating stuff
>using the kick produced by the Arwing gun, propel your raft to land